Added graphics/ImageData class
This commit is contained in:
@@ -19,7 +19,7 @@ Batch2D::Batch2D(size_t capacity) : capacity(capacity), offset(0), color(1.0f, 1
|
||||
unsigned char pixels[] = {
|
||||
255, 255, 255, 255,
|
||||
};
|
||||
blank = new Texture(pixels, 1, 1);
|
||||
blank = new Texture(pixels, 1, 1, GL_RGBA);
|
||||
_texture = nullptr;
|
||||
}
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@ Batch3D::Batch3D(size_t capacity) : capacity(capacity), offset(0), color(1.0f, 1
|
||||
unsigned char pixels[] = {
|
||||
255, 255, 255, 255,
|
||||
};
|
||||
blank = new Texture(pixels, 1, 1);
|
||||
blank = new Texture(pixels, 1, 1, GL_RGBA);
|
||||
_texture = nullptr;
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,14 @@
|
||||
#include "ImageData.h"
|
||||
|
||||
ImageData::ImageData(ImageFormat format, uint width, uint height, void* data)
|
||||
: format(format), width(width), height(height), data(data) {
|
||||
}
|
||||
|
||||
ImageData::~ImageData() {
|
||||
switch (format) {
|
||||
case ImageFormat::rgb888:
|
||||
case ImageFormat::rgba8888:
|
||||
delete[] data;
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
#ifndef GRAPHICS_IMAGE_DATA_H_
|
||||
#define GRAPHICS_IMAGE_DATA_H_
|
||||
|
||||
#include "../typedefs.h"
|
||||
|
||||
enum class ImageFormat {
|
||||
rgb888,
|
||||
rgba8888
|
||||
};
|
||||
|
||||
class ImageData {
|
||||
ImageFormat format;
|
||||
uint width;
|
||||
uint height;
|
||||
void* data;
|
||||
public:
|
||||
ImageData(ImageFormat format, uint width, uint height, void* data);
|
||||
~ImageData();
|
||||
|
||||
void* getData() const {
|
||||
return data;
|
||||
}
|
||||
|
||||
ImageFormat getFormat() const {
|
||||
return format;
|
||||
}
|
||||
|
||||
uint getWidth() const {
|
||||
return width;
|
||||
}
|
||||
|
||||
uint getHeight() const {
|
||||
return height;
|
||||
}
|
||||
};
|
||||
|
||||
#endif // GRAPHICS_IMAGE_DATA_H_
|
||||
@@ -1,15 +1,18 @@
|
||||
#include "Texture.h"
|
||||
#include <GL/glew.h>
|
||||
#include <stdexcept>
|
||||
|
||||
#include "ImageData.h"
|
||||
|
||||
Texture::Texture(unsigned int id, int width, int height) : id(id), width(width), height(height) {
|
||||
}
|
||||
|
||||
Texture::Texture(unsigned char* data, int width, int height) : width(width), height(height) {
|
||||
Texture::Texture(unsigned char* data, int width, int height, uint format) : width(width), height(height) {
|
||||
glGenTextures(1, &id);
|
||||
glBindTexture(GL_TEXTURE_2D, id);
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0,
|
||||
GL_RGBA, GL_UNSIGNED_BYTE, (GLvoid *) data);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, format, width, height, 0,
|
||||
format, GL_UNSIGNED_BYTE, (GLvoid *) data);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
@@ -21,7 +24,6 @@ Texture::~Texture() {
|
||||
|
||||
void Texture::bind(){
|
||||
glBindTexture(GL_TEXTURE_2D, id);
|
||||
// glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, id);
|
||||
}
|
||||
|
||||
void Texture::reload(unsigned char* data){
|
||||
@@ -30,3 +32,15 @@ void Texture::reload(unsigned char* data){
|
||||
GL_RGBA, GL_UNSIGNED_BYTE, (GLvoid *) data);
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
}
|
||||
|
||||
Texture* Texture::from(const ImageData* image) {
|
||||
uint format;
|
||||
const void* data = image->getData();
|
||||
switch (image->getFormat()) {
|
||||
case ImageFormat::rgb888: format = GL_RGB; break;
|
||||
case ImageFormat::rgba8888: format = GL_RGBA; break;
|
||||
default:
|
||||
throw std::runtime_error("unsupported image data format");
|
||||
}
|
||||
return new Texture((unsigned char*)data, image->getWidth(), image->getHeight(), format);
|
||||
}
|
||||
@@ -3,17 +3,21 @@
|
||||
|
||||
#include <string>
|
||||
|
||||
class ImageData;
|
||||
|
||||
class Texture {
|
||||
public:
|
||||
unsigned int id;
|
||||
int width;
|
||||
int height;
|
||||
Texture(unsigned int id, int width, int height);
|
||||
Texture(unsigned char* data, int width, int height);
|
||||
Texture(unsigned char* data, int width, int height, uint format);
|
||||
~Texture();
|
||||
|
||||
void bind();
|
||||
void reload(unsigned char* data);
|
||||
|
||||
static Texture* from(const ImageData* image);
|
||||
};
|
||||
|
||||
#endif /* GRAPHICS_TEXTURE_H_ */
|
||||
|
||||
Reference in New Issue
Block a user