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PulseStudio/VoxelEngine
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Code Issues Pull Requests Actions Packages Projects Releases 1 Wiki Activity
5,287 Commits 2 Branches 12 Tags
macOS-issue
Commit Graph
16 Commits
Author SHA1 Message Date
MihailRis 4ff18fec99 fix sky shader 2025-09-23 00:51:21 +03:00
MihailRis 705e398bc3 improve u_gamma support & update default dense-render-distance value 2025-07-25 21:21:18 +03:00
MihailRis 82f777229e fix: sampler arrays inbdexed with non-constant / uniform-based expressions are forbidden 2025-07-21 23:36:40 +03:00
MihailRis 0bd901d1a6 feat: deferred shading (day 2) 2025-07-08 23:56:22 +03:00
MihailRis 931f0180ef update shadows 2025-07-04 18:20:41 +03:00
MihailRis 96a94aa33c feat: recompiling shaders 2025-07-02 23:02:50 +03:00
MihailRis 436a89b066 feat: post-effects array parameters & add gfx.posteffects.set_array & make shadows opacity depending on clouds opacity 2025-06-14 20:06:05 +03:00
MihailRis 02a91e0b72 add 'advanced' post-effect load configuration 2025-06-13 23:28:16 +03:00
MihailRis 9cc59c8848 refactor shadows.glsl 2025-06-11 19:44:33 +03:00
MihailRis 1a3fb9f5b3 fix night shadows 2025-06-11 00:51:42 +03:00
MihailRis 11283f9a33 cleanup 2025-06-10 22:50:04 +03:00
MihailRis ed5efd9c3a improve shadows 2025-05-21 21:41:01 +03:00
MihailRis 9e05f6dbb6 simple cascade shadows test 2025-05-12 00:25:39 +03:00
MihailRis ad0396b31e improve shadow map stability 2025-05-11 20:55:35 +03:00
MihailRis e158b384fa feat: shadows in fast pipeline & improve lights mix 2025-05-10 14:12:52 +03:00
MihailRis 30a0b81680 refactor shaders 2025-05-09 23:51:34 +03:00
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