Commit Graph
76 Commits
Author SHA1 Message Date
MihailRisandGitHub f962b73c98 update_controls & update_interaction moved to separate module 2022-06-29 15:36:45 +03:00
MihailRisandGitHub 191b88192b Added chunks counter to debug info screen 2022-06-29 15:18:31 +03:00
MihailRisandGitHub 88c1695903 Flipped UI, minor changes
Flipped UI, removed extra Batch2D, added comments and minor changes
2022-06-29 14:03:36 +03:00
lllzebralll c3b4357852 update 2022-06-28 21:21:36 +03:00
lllzebralll 4e5869882e micro fix 2022-06-28 19:03:01 +03:00
lllzebralll 8cc5bdf0b1 F3 add 2022-06-08 16:19:25 +03:00
MihailRisandGitHub 1770acbfef Audio module, simple text rendering 2022-03-20 23:48:21 +03:00
MihailRisandGitHub 76abbf86b0 Merge pull request #6 from MihailRis/part-11
Part 11
2022-03-12 23:32:25 +03:00
MihailRisandGitHub b9fff9d1ac Small help to code rationality 2022-03-12 19:30:47 +03:00
MihailRisandGitHub b0a15a7c8c New defines | implemented Player destructor 2022-03-12 16:51:34 +03:00
MihailRisandGitHub 667eb6bab5 Added Events::finalize 2022-03-08 21:01:36 +03:00
MihailRisandGitHub f0a74dd821 More efficient chunk loaders handling 2022-03-06 03:15:50 +03:00
MihailRisandGitHub 07e2fe8b3b Fixed 'onground' && turning-off flight mode if onground 2022-03-06 02:38:20 +03:00
MihailRisandGitHub e0225286a2 Add files via upload 2022-03-06 02:36:44 +03:00
MihailRisandGitHub 20015dab72 Fixed 'onground' && turning-off flight mode if onground 2022-03-06 02:30:11 +03:00
MihailRisandGitHub 10125808c0 Fixed gravity 2022-03-04 17:55:49 +03:00
MihailRisandGitHub b6c328fe1d Added flight mode ('F' button) 2022-03-04 17:44:14 +03:00
MihailRisandGitHub 1dd9a72fb3 Fixed zoom, changed camera shaking parameters 2022-03-04 16:53:55 +03:00
MihailRisandGitHub cdc8a26a30 Added camera shaking 2022-03-03 23:16:34 +03:00
MihailRisandGitHub 10931372cc Fixed PhysicsSolver, added zoom, linear_damping 2022-03-03 21:36:23 +03:00
MihailRisandGitHub 2aba3e91db 'Assets', some refactor 2022-03-03 18:14:34 +03:00
MihailRisandGitHub b7e8ff5bea 'Player' class, separated main file
Moved render code to world_render.h, declarations code (assets and blocks) to declarations.h
2022-03-02 23:45:09 +03:00
MihailRisandGitHub bc9d29cf68 A lot of changes in almost all files 2022-02-28 02:30:15 +03:00
MihailRisandGitHub 01c6c854e1 Optimized lighting, frustum culling, generator
- Extended CHUNK_H to 256
- Modified world generator for new world height
- Added simple 2d frustum culling
- Optimized sky lighting calculations
2021-09-17 19:15:14 +03:00
MihailRisandGitHub 1a00a11917 All changes made for 10th part of tutorial
voxel_engine.cpp - changed structure, added character controls, physics
almost all files are modified (including shaders)
+ new source directory - physics
2021-08-04 01:45:04 +03:00
MihailRisandGitHub e1cdcf01e9 Add files via upload 2021-04-25 16:08:48 +03:00