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PulseStudio/VoxelEngine
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Code Issues Pull Requests Actions Packages Projects Releases 1 Wiki Activity
4,644 Commits 2 Branches 12 Tags
4a9aad04ff0ba6a6c382cd3a0dcdee7fecec55c4
Commit Graph
262 Commits
Author SHA1 Message Date
MihailRisandGitHub 8b322ea9eb Added Chunks.resize method 2023-11-06 10:01:42 +03:00
MihailRis 01eb264f44 EngineSettings: chunksLoadDistance, chunksPadding 2023-11-06 01:47:17 +03:00
MihailRis e437cc99ce EngineSettings.chunksLoadSpeed; removed unused assets 2023-11-06 00:20:58 +03:00
MihailRisandGitHub 0cf8382e95 New world format, fixes 2023-11-05 15:32:46 +03:00
MihailRisandGitHub 754c5b80d0 voxels renderer rebuilt, WorldFiles fix 2023-11-02 13:23:52 +03:00
MihailRisandGitHub 0576316282 Engine core and assets loading refactor 2023-10-30 15:19:58 +03:00
MihailRisandGitHub eaf1fa54cd Fixed some warnings, set -Wall, -Wextra 2023-09-19 14:14:50 +03:00
MihailRis 8a073e4e8a world-wide commit to ruin everything 2022-10-28 22:44:32 +03:00
MihailRis fbce36a05c Refactor, shader fix 2022-10-01 18:02:48 +03:00
MihailRisandGitHub 1038a79b78 Added generation seed support 2022-07-01 02:31:30 +03:00
MihailRisandGitHub e8ca11894d Added class Level for runtime world stuff 2022-06-29 17:12:58 +03:00
MihailRisandGitHub 4ceba017c7 Some refactor 2022-06-29 16:07:55 +03:00
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