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PulseStudio/VoxelEngine
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Code Issues Pull Requests Actions Packages Projects Releases 1 Wiki Activity
5,348 Commits 2 Branches 12 Tags
5255fd3a77d08d23ce6a98bf2a517773fc73dbac
Commit Graph
14 Commits
Author SHA1 Message Date
MihailRis 15a778299c limit chunks non-unloading zone to a circle 2025-07-13 15:57:57 +03:00
MihailRis 1cd85b6f77 implement player ticks in headless mode & prevent on_player_tick call if player chunk does not exists 2024-12-18 23:31:26 +03:00
MihailRis 1c18c02092 move Chunks from Level to Player 2024-12-17 19:40:00 +03:00
MihailRis b7664b4188 move Lighting instance to ChunksController 2024-12-17 05:13:49 +03:00
MihailRis 005bcfb436 minor controllers refactor 2024-11-20 18:03:39 +03:00
MihailRis 75d66b644b add debug world generator visualization 2024-09-30 15:14:34 +03:00
MihailRis 8268176527 add SurroundMap intergration to world generator (WIP) 2024-09-11 11:35:56 +03:00
MihailRis de5c75d782 replace include guards with pragma once 2024-08-10 01:57:59 +03:00
MihailRis f43cc93cd2 update project includes format 2024-08-10 01:37:48 +03:00
InfiniteCoder d5dc68dd38 Root includes 2024-08-04 10:24:11 +03:00
Vyacheslav Ivanov bbf33e8e4d format: reformat project
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 19:53:48 +03:00
Pugemon f25a425cb9 Optimize parameter passing to avoid unnecessary copying 2024-06-07 04:00:38 +03:00
MihailRis 017c8722ae memory related refactor 2024-05-13 00:11:20 +03:00
MihailRis 1627e21c1d the final rename 2024-05-06 03:38:19 +03:00
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