Commit Graph
41 Commits
Author SHA1 Message Date
MihailRis 54629b0b6c fix 2024-02-05 05:34:19 +03:00
MihailRis 9cb3923442 gui and Font update 2024-02-03 05:56:10 +03:00
MihailRis 34b001041f updates default assets policy 2024-02-02 22:17:30 +03:00
MihailRis f25677d6d2 clang warnings fix 2024-02-02 20:42:49 +03:00
MihailRis c57b2d0de3 Content menu, content-pack dependencies 2024-01-27 00:36:18 +03:00
MihailRis a4a5aef422 skybox: added moon and stars 2024-01-26 02:49:42 +03:00
MihailRis f0fbceb0af added extra animation frame 2024-01-24 14:55:07 +03:00
MihailRis ab3b797ee4 removed extra animation frame 2024-01-24 14:12:14 +03:00
MihailRis b4bf0dd0f7 fixes 2024-01-22 22:04:33 +03:00
clasher113andGitHub 623314e97f Update assetload_funcs.cpp 2024-01-21 16:03:15 +02:00
@clasher113 b80e36f008 Merge branch 'main' of https://github.com/MihailRis/VoxelEngine-Cpp 2024-01-21 15:42:38 +02:00
@clasher113 5fb34daf52 Block animation 2024-01-21 15:23:03 +02:00
MihailRis 9119caca65 Delete world feature 2024-01-18 04:06:27 +03:00
MihailRis 486068b2af sprite items + tetragons format update 2024-01-09 15:51:09 +03:00
MihailRis 572734dc80 No more shaders and fonts reload on world open 2023-12-24 10:53:18 +03:00
A-lex-Ra 76475dd1b1 refactoring btw 2023-12-20 22:23:55 +06:00
MihailRis 13b204f28d Additional check + refactor 2023-12-18 18:36:11 +03:00
A-lex-Ra 6830205bcc memory-safety improved 2023-12-18 18:02:17 +06:00
MihailRis 826a743ab9 Packs management update WIP 2023-12-18 13:58:43 +03:00
MihailRis 396ee31bcc content-pack resources support 2023-12-14 02:30:39 +03:00
Ara e0eacb51be replace defines where possible 2023-12-04 21:34:51 +06:00
Denis Sova 92d2d6e19d Fix Compile 2023-12-02 21:39:12 +03:00
MihailRis afa05ca99d fix 2023-12-02 17:56:49 +03:00
MihailRis 9fa4dcced6 build fix 2023-12-02 17:55:38 +03:00
MihailRis 54178eafc1 Shader loading error text fix 2023-12-02 17:53:53 +03:00
MihailRis 8c261efbd4 Assets loading refactor 2023-12-02 16:41:21 +03:00
MihailRis 11d00dbbf8 Added ui3d shader 2023-11-30 21:13:27 +03:00
MihailRis a60cc70246 GLSL 'include' support 2023-11-28 16:13:49 +03:00
MihailRis 6fc69e01c9 MSVC build fix 2023-11-28 11:26:01 +03:00
MihailRis c08c31b0ad day-night loop, dynamic skybox, clock on debug panel 2023-11-28 11:01:22 +03:00
MihailRis fe220ee172 enginefs replaced with EnginePaths class + command line arguments 2023-11-26 14:07:18 +03:00
MihailRis d92347097e ContentGfxCache 2023-11-22 14:53:35 +03:00
MihailRis fb8d220cca Blocks atlas is auto-assembling now 2023-11-22 01:53:48 +03:00
Che10vek 2ee9e33c6d resources paths refact 2023-11-20 01:30:57 +10:00
MihailRis cbafb9a68b Image related leaks fix 2023-11-19 17:44:14 +03:00
MihailRis 3a64a6ad16 Main menu in development 2023-11-17 11:32:36 +03:00
MihailRis 163fdd2e37 Inventory blocks render fix 2023-11-12 05:52:14 +03:00
MihailRis 55538d3b02 Atlas padding, mip-mapping 2023-11-12 04:42:04 +03:00
MihailRis 1d9fc44482 Decreased GL,GLFW presence out of Window module 2023-11-09 01:19:44 +03:00
MihailRis e437cc99ce EngineSettings.chunksLoadSpeed; removed unused assets 2023-11-06 00:20:58 +03:00
MihailRis 7730da0056 Project structure update 2023-11-05 22:30:52 +03:00