MihailRis
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806ed4b155
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add automatic biome-based structures placement
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2024-09-24 17:08:25 +03:00 |
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MihailRis
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323c2f2935
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refactor & add structures.json
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2024-09-24 04:05:13 +03:00 |
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MihailRis
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74ded5a052
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implement structures rotation
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2024-09-22 01:58:59 +03:00 |
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MihailRis
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001b930212
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update world generation pipeline
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2024-09-21 23:29:19 +03:00 |
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MihailRis
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03ba7c9539
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test voxel structures generation
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2024-09-21 17:21:47 +03:00 |
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MihailRis
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cba1a5c23e
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add LuaGeneratorScript::loadStructures
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2024-09-21 01:32:38 +03:00 |
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MihailRis
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4f882a3ca3
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add StructurePlacement & add SurroundMap visualization test
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2024-09-20 23:43:54 +03:00 |
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MihailRis
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88b0f8e3d6
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add VoxelStructure lua usertype
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2024-09-19 18:41:34 +03:00 |
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MihailRis
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8268176527
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add SurroundMap intergration to world generator (WIP)
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2024-09-11 11:35:56 +03:00 |
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MihailRis
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c2ac6ac54a
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fix
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2024-08-24 08:15:14 +03:00 |
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MihailRis
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a1129ccf38
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split WorldGenerator::generatePrototype
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2024-08-24 07:56:54 +03:00 |
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MihailRis
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54067d0ab2
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fix layers generation
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2024-08-23 23:29:40 +03:00 |
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MihailRis
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f413a6f0ac
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add ChunkPrototype
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2024-08-23 12:07:38 +03:00 |
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MihailRis
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f40ff7cd28
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refactor WorldGenerator & update test generator script
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2024-08-23 03:07:02 +03:00 |
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MihailRis
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810519fb4d
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add docs
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2024-08-18 17:29:02 +03:00 |
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MihailRis
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e560236a8c
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add heightmap write-only property 'noiseSeed'
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2024-08-17 20:17:52 +03:00 |
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MihailRis
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30925df319
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move WorldGenerator to world/generator
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2024-08-16 18:39:44 +03:00 |
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