Commit Graph
36 Commits
Author SHA1 Message Date
MihailRis 81704140a7 Added pane rotation profile 2023-12-05 11:13:09 +03:00
MihailRis 788234ab94 New trackbar + pane lights fix 2023-12-05 10:51:44 +03:00
MihailRis 64f6f17386 AABB blocks rotation support (WIP part 3) 2023-12-05 10:25:43 +03:00
MihailRis 7f9e87cea2 AABB blocks rotation support (WIP part 2) 2023-12-05 10:01:26 +03:00
MihailRis 9d941e934c BlocksRenderer minor refactor 2023-12-05 09:07:52 +03:00
Ara e45d85bc5a minimize defines 2023-12-04 22:50:00 +06:00
MihailRis 0c764bcbd9 AABB blocks rotation support (WIP part 1) 2023-12-04 15:52:09 +03:00
MihailRis 8bc8eb14bd Block rotation profiles 2023-12-04 09:38:55 +03:00
MihailRis 105b8058e6 Wood lights fix + player position loading fix 2023-12-04 04:22:08 +03:00
MihailRis ba83b27179 Preparing for blocks coord-systems 2023-12-03 04:51:37 +03:00
MihailRis b651c8aece BlocksRenderer optimized for normal blocks 2023-12-03 03:40:47 +03:00
@clasher113 c691183bf8 Merge branch 'main' of https://github.com/MihailRis/VoxelEngine-Cpp 2023-11-30 14:05:23 +02:00
MihailRis 0c35eeb072 aabb block shape WIP + common refactor 2023-11-30 14:48:38 +03:00
@clasher113 d11f4b7348 Merge branch 'main' of https://github.com/MihailRis/VoxelEngine-Cpp 2023-11-30 08:39:56 +02:00
MihailRis 1d5037893c General refactor 2023-11-30 04:30:40 +03:00
@clasher113 ff0e617732 Grass rendering behing water fix 2023-11-28 22:07:37 +02:00
MihailRis a14ddceb47 Lamps render fix 2023-11-24 21:17:54 +03:00
MihailRis 568c612970 Backlight setting 2023-11-23 14:10:08 +03:00
@clasher113 efdc494aaf BlocksRenderer light compressing & fix 2023-11-22 19:35:56 +02:00
@clasher113 a48af43008 Revert "BlocksRenderer light conpressing & fix"
This reverts commit 13a9641392.
2023-11-22 19:18:03 +02:00
@clasher113 13a9641392 BlocksRenderer light conpressing & fix 2023-11-22 19:15:26 +02:00
MihailRis b472626d8d Backlight for tranparent blocks 2023-11-22 18:58:40 +03:00
MihailRis d92347097e ContentGfxCache 2023-11-22 14:53:35 +03:00
MihailRis fb8d220cca Blocks atlas is auto-assembling now 2023-11-22 01:53:48 +03:00
MihailRis 3b03464d27 Introduced Content, ContentIndices, no more integer ids hardcoded, common refactor 2023-11-21 11:38:59 +03:00
@clasher113 9fdc2abb4e Block render fix 2023-11-20 12:30:24 +02:00
@clasher113 cd3cf70710 Chunks meshes indexing 2023-11-20 09:16:07 +02:00
@clasher113 45d90cc693 Optimization 2023-11-19 15:37:18 +02:00
MihailRis 6392f63604 Refactor, GUI::storage (map for direct access to panels) 2023-11-17 14:26:54 +03:00
MihailRis be980b2aa6 Minor refactor 2023-11-15 13:38:42 +03:00
MihailRis 6b5e8406b3 Fixed block sides lights 2023-11-12 19:43:27 +03:00
MihailRis 8161d84e36 Fixed blocks UV 2023-11-12 14:03:31 +03:00
MihailRis 163fdd2e37 Inventory blocks render fix 2023-11-12 05:52:14 +03:00
MihailRis 55538d3b02 Atlas padding, mip-mapping 2023-11-12 04:42:04 +03:00
MihailRis 26935473a3 Water render fix, minor refactor, README.md update 2023-11-06 00:48:03 +03:00
MihailRisandGitHub 754c5b80d0 voxels renderer rebuilt, WorldFiles fix 2023-11-02 13:23:52 +03:00