Commit Graph
18 Commits
Author SHA1 Message Date
MihailRis 52c39d25d0 add skeleton:get_color(), skeleton:set_color(...) 2024-07-20 21:15:04 +03:00
MihailRis 739ef49d8f feat: automatically loading models used in skeleton 2024-07-17 12:12:40 +03:00
MihailRis d5877a342f feature: bone model overriding 2024-07-16 10:00:40 +03:00
MihailRis 8bb736bef0 add skeleton:is_visible(...), skeleton:set_visible(...) 2024-07-15 12:05:11 +03:00
MihailRis 055781eeaf add skeleton:index(...) and player test model 2024-07-15 08:56:27 +03:00
MihailRis 60f4f33180 rename rig to skeleton 2024-07-10 04:28:12 +03:00
MihailRis 49aa64a033 change rigs role from assets to content units 2024-07-08 05:03:09 +03:00
MihailRis 2c7b5de50a refactor src/objects/rigging 2024-07-07 23:44:57 +03:00
MihailRis f0270d3391 feat: saving entities (WIP) 2024-07-05 05:16:31 +03:00
MihailRis 39d850a48c add modeltree:set_texture 2024-07-03 03:33:39 +03:00
MihailRis 42ea88501d add modeltree:get_matrix, :set_matrix 2024-07-02 22:13:16 +03:00
MihailRis 0082a3444e update component parent environment to the pack environment 2024-07-02 20:01:29 +03:00
MihailRis 3fe66e134d add modeltree:get_model(index) 2024-07-02 17:06:33 +03:00
MihailRis 56ef207b7d update entities render to use rigs 2024-07-02 15:04:41 +03:00
MihailRis 8e08f79b54 add modeltree component 2024-07-01 22:09:52 +03:00
MihailRis beac332c96 update RigConfig 2024-07-01 05:30:27 +03:00
MihailRis 50f9bd508a update rigging 2024-06-30 20:35:42 +03:00
MihailRis 5a01eca780 add entity models rigging draft 2024-06-24 20:57:19 +03:00