MihailRis
91c06537eb
Generator test mode setting
2023-11-15 00:06:28 +03:00
MihailRis
5bd27c3e86
Solved some prehistoric issue
2023-11-09 20:21:15 +03:00
MihailRis
bfc7c85856
files module update
2023-11-08 16:09:58 +03:00
MihailRis and GitHub
0cf8382e95
New world format, fixes
2023-11-05 15:32:46 +03:00
MihailRis and GitHub
754c5b80d0
voxels renderer rebuilt, WorldFiles fix
2023-11-02 13:23:52 +03:00
MihailRis and GitHub
eaf1fa54cd
Fixed some warnings, set -Wall, -Wextra
2023-09-19 14:14:50 +03:00
MihailRis
8a073e4e8a
world-wide commit to ruin everything
2022-10-28 22:44:32 +03:00
MihailRis and GitHub
4ceba017c7
Some refactor
2022-06-29 16:07:55 +03:00
lllzebralll
1bae1c1c7f
string in WorldFiles fix
2022-06-28 15:18:31 +03:00
lllzebralll
9571da03f1
fix string erorr
2022-06-07 22:51:24 +03:00
MihailRis and GitHub
b7e8ff5bea
'Player' class, separated main file
...
Moved render code to world_render.h, declarations code (assets and blocks) to declarations.h
2022-03-02 23:45:09 +03:00
MihailRis and GitHub
bc9d29cf68
A lot of changes in almost all files
2022-02-28 02:30:15 +03:00
LINUX_ADMIN and GitHub
afa5de1a51
Fixed compilation error in linux.
2021-08-20 16:59:27 +03:00
MihailRis and GitHub
1a00a11917
All changes made for 10th part of tutorial
...
voxel_engine.cpp - changed structure, added character controls, physics
almost all files are modified (including shaders)
+ new source directory - physics
2021-08-04 01:45:04 +03:00
MihailRis and GitHub
e1cdcf01e9
Add files via upload
2021-04-25 16:08:48 +03:00