Commit Graph
13 Commits
Author SHA1 Message Date
Vyacheslav IvanovandMihailRis aecd0f5db9 fix: optimization: PVS-Studio warning V832
It's better to use '= default;' syntax instead of empty constructor and destructor body.
Using '= default;' can help the compiler generate more optimal code.

Reported by: PVS-Studio

Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 17:44:10 +03:00
MihailRisandGitHub ba046a52c0 Revert "fix: optimization: Various PVS-Studio warnings" 2024-08-02 14:51:44 +03:00
Vyacheslav Ivanov 5dd7a15c09 fix: optimization: PVS-Studio warning V832
It's better to use '= default;' syntax instead of empty constructor and destructor body.
Using '= default;' can help the compiler generate more optimal code.

Reported by: PVS-Studio

Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-02 01:57:43 +03:00
MihailRis 71c754b039 fix Image for non-existing textures in atlas 2024-06-30 22:25:31 +03:00
Pugemon f25a425cb9 Optimize parameter passing to avoid unnecessary copying 2024-06-07 04:00:38 +03:00
MihailRis 6b037ec7e8 hpp+ 2024-05-06 01:27:24 +03:00
MihailRis 3b4fc2dfea leaks fix (valgrind full leak check) in world 2024-04-30 03:17:24 +03:00
MihailRis ef28a368cb refactor 2024-04-28 22:33:34 +03:00
MihailRis 9f2bceb039 just a minor refactor, nothing special 2024-04-23 02:00:03 +03:00
MihailRis 6e2bc9ca95 world previews demo 2024-04-23 01:09:30 +03:00
MihailRis eb70e1c0df refactor + auto max atlas resolution 2024-04-10 18:18:55 +03:00
MihailRis befc9cf09c assets-related refactor 2024-04-10 17:44:17 +03:00
MihailRis b56408a202 src/graphics moved to src/graphics/core 2024-03-18 20:47:35 +03:00