Commit Graph
8 Commits
Author SHA1 Message Date
MihailRis 2b7b68f3c2 add 'static' entity body-type 2024-07-29 15:45:28 +03:00
MihailRis 0a14d6220a add BodyType, fix crouching 2024-07-09 06:39:05 +03:00
MihailRis eb2be5e8b6 add entity events: on_spawn, on_despawn 2024-06-28 12:16:31 +03:00
MihailRis 47c6e35a0b fix 2024-05-19 08:40:43 +03:00
MihailRis 1627e21c1d the final rename 2024-05-06 03:38:19 +03:00
MihailRisandGitHub acce49f188 Scripting WIP (#70)
* Scripting introduced

* AppImage workflow fixes

* AppImage workflow simplified

* README.md update

* README.md update

* small fix
2023-12-25 05:26:03 +03:00
MihailRisandGitHub 10931372cc Fixed PhysicsSolver, added zoom, linear_damping 2022-03-03 21:36:23 +03:00
MihailRisandGitHub 1a00a11917 All changes made for 10th part of tutorial
voxel_engine.cpp - changed structure, added character controls, physics
almost all files are modified (including shaders)
+ new source directory - physics
2021-08-04 01:45:04 +03:00