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PulseStudio/VoxelEngine
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Code Issues Pull Requests Actions Packages Projects Releases 1 Wiki Activity
2,761 Commits 2 Branches 12 Tags
c2cfe64b7e01d822bca7a9299c994b5ffa610292
Commit Graph
15 Commits
Author SHA1 Message Date
MihailRis 48143c5a2b add fragment.crop, fragment:crop() & fix fragments rotation when width is not equal to depth & fix extra structures placements 2024-10-15 00:03:06 +03:00
MihailRis fd2bd15658 update voxel fragments lua api & replace structure.save command with fragment.save & add 'export' entry point 2024-10-14 19:39:58 +03:00
MihailRis 2d7d03efbb add structures (WIP) 2024-08-22 20:35:41 +03:00
sekta 509db9790d srakotan 2024-07-31 17:44:25 +04:00
MihailandGitHub f4f8caec43 a lot stuff changed 2024-07-31 15:25:58 +04:00
MihailRis 41a22938d6 add 'entity.despawn' command 2024-07-17 07:35:02 +03:00
MihailRis ee768f878c fix transform:set_pos 2024-07-11 01:10:23 +03:00
MihailRis a105a4f2c7 add 'player.respawn' command 2024-07-10 23:20:14 +03:00
Cogi Asd 9a43940baf ref stdcmd.lua, libvecn.cpp 2024-07-08 14:32:59 +03:00
XertisandGitHub c1ad17e786 Update stdcmd.lua 2024-06-15 10:00:03 +03:00
XertisandGitHub f8e17e720f Added a new console command 2024-06-15 09:48:08 +03:00
MihailRis 535c7d8326 small fixes 2024-05-18 16:57:04 +03:00
MihailRis bb4f573d0f standard commands update 2024-05-17 03:03:38 +03:00
MihailRis d0b7dec225 'help' command test 2024-05-16 20:50:16 +03:00
MihailRis abf8d4f796 standard command moved to stdcmd.lua 2024-05-16 18:09:00 +03:00
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