Commit Graph
155 Commits
Author SHA1 Message Date
MihailRis 1a04e31919 update doc/*/scripting/builtins/libapp.md 2025-11-17 18:36:57 +03:00
MihailRis eb1a955483 update doc/*/scripting/builtins/libapp.md 2025-11-17 18:17:13 +03:00
MihailRis 0d832e5cfd update docs 2025-11-16 18:56:48 +03:00
MihailRis 37494b4fe6 update doc/*/scripting/builtins/libnetwork.md 2025-11-15 16:25:36 +03:00
MihailRis c7680ea196 update doc/*/scripting/builtins/libnetwork.md 2025-11-15 12:48:50 +03:00
MihailRis 50cd4f98d9 update doc/*/scripting/builtins/libhud.md 2025-11-09 23:13:59 +03:00
MihailRis 340b469b40 update doc/*/scripting/builtins/libassets.md 2025-11-05 20:59:35 +03:00
MihailRis 751489b003 add input.get_mouse_delta() 2025-11-04 16:17:57 +03:00
MihailRis 4f88e3b964 Merge branch 'main' into dev 2025-11-04 16:02:46 +03:00
MihailRis 652f652e55 fix: player.get_camera, set_camera are not documented 2025-11-04 16:02:11 +03:00
MihailRis 9afe265094 update doc/*/scripting/builtins/libapp.md 2025-11-04 11:59:58 +03:00
MihailRis c0196ef092 update doc/*/scripting/builtins/libplayer.md 2025-10-16 22:00:00 +03:00
MihailRis 0d6a61062a Merge branch 'main' into dev 2025-10-14 23:18:15 +03:00
MihailRis ee6f006b79 fix broken dependencies management 2025-10-14 22:54:23 +03:00
KotIsOff f3ed3d26c8 typo: greather => greater 2025-10-14 20:46:38 +03:00
GHOST11111100andGitHub 792ee63f22 Player Attributes (#578)
* feat: add max interaction distance functionality to Player class and Lua bindings

* feat: add getter and setter for max interaction distance in Player class documentation

* feat: add speed and gravity scale properties with corresponding getters and setters in Player class

* fix: replace deprecated __max and __min with std::max and std::min in setMaxInteractionDistance

* feat: add time scale functionality with getters and setters in World and Engine classes

* remove speed and gravity scale functions from player and world libraries

* remove time scale setting on world open and close

* rename interaction distance functions for consistency

* refactor: update interaction distance functions and remove time scale methods

* refactor: revert classes.lua to dev

* refactor: remove time scale functionality from Engine and World classes

* fix: Now I’ve definitely rolled back `classes.lua`.

* refactor: remove unused player attributes and clean up player class

* Update Player.hpp

removed unused methods from Player.cpp
2025-09-26 21:59:15 +03:00
MihailRis c4a61e8c9a update doc/*/scripting/builtins/libapp.md 2025-09-19 23:09:42 +03:00
MihailRis a8d7475767 update doc/*/scripting/builtins/libnetwork.md 2025-09-16 23:22:31 +03:00
MihailRis 34a9310e3c update doc/*/scripting/builtins/libbase64.md 2025-09-16 22:24:29 +03:00
MihailRis eeddf894b3 add 'random' library docs 2025-09-16 20:27:35 +03:00
MihailRis 7826429a79 Merge branch 'dev' into pathfinding 2025-09-09 20:03:11 +03:00
MihailRis 40543128d0 update doc/*/scripting/builtins/libnetwork.md 2025-09-08 23:56:13 +03:00
MihailRis 77a340808e add vec2.rotate 2025-09-07 21:12:50 +03:00
MihailRis 76bf14a8b2 update doc/*/scripting/builtins/libvecn.md 2025-09-06 11:37:42 +03:00
MihailRis c06636053d replace set_avoided_tags with avoid_tag & add 'cost' argument 2025-08-31 21:12:07 +03:00
MihailRis 5e3373313b add pathfinding.set_avoided_tags 2025-08-31 15:52:23 +03:00
MihailRis 88afb48a1c Merge branch 'dev' into pathfinding 2025-08-31 13:31:06 +03:00
MihailRis 19acda1a88 add cached item.has_tag, block.has_tag & update docs 2025-08-31 12:55:02 +03:00
MihailRis ca1b761c8c Merge branch 'dev' into pathfinding 2025-08-19 19:47:10 +03:00
MihailRis dc0e388eec Merge branch 'dev' into more-about-projects 2025-08-16 13:57:51 +03:00
MihailRis 2cdcebf9d9 add 'assets' library docs 2025-08-13 23:59:05 +03:00
MihailRis 67ef84d6b0 Merge branch 'dev' into pathfinding 2025-08-10 17:31:10 +03:00
MihailRis e26ce0459b add block.model_name 2025-08-10 17:14:18 +03:00
MihailRis bfbfe59f9b add gui.root & add 'app' library to project scripts 2025-08-08 21:36:53 +03:00
MihailRis f2aa77db8b add vecn.distance function 2025-08-03 19:39:21 +03:00
MihailRis 89c07cbf75 update docs 2025-08-03 19:09:43 +03:00
MihailRis ecf3b94d53 add hud.hand_controller 2025-07-27 22:30:30 +03:00
MihailRis b5a2f2ae71 add gfx.skeletons library docs 2025-07-27 22:18:28 +03:00
GHOST11111100 0caed92baa added docs and fixed desc loading from item def 2025-07-26 17:58:57 +03:00
GHOST11111100 59d706323a added item.description() to itemlib, and update docs 2025-07-26 17:21:00 +03:00
GHOST11111100 b4d41a59e4 added docs 2025-07-26 16:59:58 +03:00
MihailRis 0627358c0e fix gfx.posteffects docs 2025-07-22 00:39:40 +03:00
MihailRis c699169e77 fix inventory docs 2025-07-22 00:22:37 +03:00
MihailRis d321085192 update doc/*/scripting/libgfx-posteffects.md 2025-07-15 21:33:24 +03:00
MihailRis 9c9d34810f update doc/*/scripting/builtins/libblock.md 2025-07-14 01:13:57 +03:00
MihailRis a0dff3fef1 add doc/*/libgfx-posteffects.md 2025-07-10 18:47:28 +03:00
MihailRis 5a42ec8bdc update doc/*/scripting/builtins/libnetwork.md 2025-04-30 19:16:35 +03:00
MihailRis d9d4d2b305 fix: missing Bytearray option in file.read_bytes 2025-04-06 14:39:21 +03:00
MihailRis 06adaaeadc fix doc/*/scripting/builtins/libinventory.md 2025-03-29 18:17:58 +03:00
MihailRis a8eda192af add item.uses(...) to libitem.md 2025-03-18 03:46:01 +03:00