Logo
Explore Help
Sign In
PulseStudio/VoxelEngine
Watch 1
Star 1
Fork 0
Code Issues Pull Requests Actions Packages Projects Releases 1 Wiki Activity
3,982 Commits 2 Branches 12 Tags
e0314803c0613a949b94b7d7306c8ea91c3deb33
Commit Graph
11 Commits
Author SHA1 Message Date
MihailRis e0314803c0 migrate from std::filesystem::path to io::path (WIP) 2025-01-30 22:23:13 +03:00
MihailRis 1e22882284 rename 'files' to 'io' 2025-01-30 16:53:52 +03:00
MihailRis 5e76cdfadc rename engine.hpp/cpp to Engine.hpp/cpp & move Engine, Time and mainloop classes to 'engine' folder 2024-12-25 12:13:03 +03:00
MihailRis d745a34657 refactor 2024-12-18 04:13:33 +03:00
MihailRis 1c18c02092 move Chunks from Level to Player 2024-12-17 19:40:00 +03:00
MihailRis 7819a5cd68 add fragment:place & add 'fragment.place' command 2024-10-28 10:03:08 +03:00
MihailRis 48143c5a2b add fragment.crop, fragment:crop() & fix fragments rotation when width is not equal to depth & fix extra structures placements 2024-10-15 00:03:06 +03:00
MihailRis fd2bd15658 update voxel fragments lua api & replace structure.save command with fragment.save & add 'export' entry point 2024-10-14 19:39:58 +03:00
MihailRis 04e490c896 add config/defaults.toml 2024-10-14 02:56:33 +03:00
MihailRis de00414456 add generator 'caption' property 2024-10-13 22:53:12 +03:00
MihailRis 736fdbf964 move lua libs to /logic/scripting/lua/libs 2024-10-05 00:53:41 +03:00
Powered by Gitea Version: 1.27.0 Page: 157ms Template: 8ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API