Commit Graph
95 Commits
Author SHA1 Message Date
InfiniteCoder eb061bcaf4 graphics/ 2024-08-04 22:12:48 +03:00
InfiniteCoder 3aa0298c85 files/ 2024-08-04 17:08:11 +03:00
InfiniteCoder e1e3456139 content/ 2024-08-04 12:45:08 +03:00
InfiniteCoder a745507ddd coders/ 2024-08-04 11:23:08 +03:00
MihailRis 245b39be62 refactor: PVS-Studio warnings fixes 2024-08-04 01:12:42 +03:00
Vyacheslav Ivanov ab28b4df70 fix: PVS-Studio V550
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 23:00:10 +03:00
Vyacheslav Ivanov 3621e7ce1b fix: PVS-Studio V522 mark false
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 23:00:10 +03:00
Vyacheslav Ivanov bbf33e8e4d format: reformat project
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 19:53:48 +03:00
MihailRisandGitHub ba046a52c0 Revert "fix: optimization: Various PVS-Studio warnings" 2024-08-02 14:51:44 +03:00
Vyacheslav Ivanov 2c1103307f fix: optimization: PVS-Studio warning V813
Passing large objects by const reference avoids unnecessary copying and enhances efficiency.

Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-02 05:35:55 +03:00
MihailRis ec4043bc12 remove third person cameras height limitation 2024-07-17 19:12:59 +03:00
MihailRis 217c3ad6a8 update chunk hitbox to infinite height 2024-07-15 05:51:46 +03:00
MihailRis c17f3fec54 add entities raycast 2024-07-14 10:50:06 +03:00
MihailRis e6d4688f03 despawn entities after chunk unload 2024-07-06 01:30:43 +03:00
MihailRis f4d3e62b3f add chunk 'entities' flag 2024-07-05 23:26:17 +03:00
MihailRis 08cc78289d add entity on_save event and SAVED_DATA variable 2024-07-05 18:35:46 +03:00
MihailRis f0270d3391 feat: saving entities (WIP) 2024-07-05 05:16:31 +03:00
MihailRis ee9f1639e9 refactor Content 2024-06-25 22:37:53 +03:00
MihailRis fbeb70dbc8 fix: msvc build - missing include 2024-06-14 15:58:33 +03:00
MihailRis 35ef40edfb fix: compiler warning 2024-06-11 14:04:45 +03:00
MihailRis 2dfd2abc40 docs: Chunks.seekOrigin, Chunks.checkReplaceability 2024-06-10 02:00:41 +03:00
MihailRis 90ed175915 feat: extended blocks rotation 2024-06-09 19:54:34 +03:00
MihailRis 65a2a3e475 fix: extended block collision detection 2024-06-09 17:40:01 +03:00
MihailRis 4e696520b6 refactor: PlayerController 2024-06-09 16:30:01 +03:00
MihailRis b3ae8484a2 fix: extended blocks raycast fix 2024-06-09 13:48:43 +03:00
MihailRis 8aa6d5ee2d add extended blocks (block size property) 2024-06-08 16:58:05 +03:00
MihailRis c67e4b04bb refactor: WorldRegions and chunks saving 2024-06-07 14:04:25 +03:00
Pugemon f25a425cb9 Optimize parameter passing to avoid unnecessary copying 2024-06-07 04:00:38 +03:00
MihailRis 3003386670 chunk flags converted to a bitfield 2024-05-31 11:59:12 +03:00
MihailRis 86dd6562de fix: user bits and manually set rotation not saving 2024-05-31 11:26:16 +03:00
MihailRis 6d933ac263 converting block states to a bitfield 2024-05-31 11:13:36 +03:00
MihailRis 7957a12b84 format fix 2024-05-17 21:37:02 +03:00
MihailRis b399679c31 other optimizations 2024-05-17 20:00:24 +03:00
MihailRis 9522aedeec quick check with linters 2024-05-10 12:34:05 +03:00
MihailRis 1627e21c1d the final rename 2024-05-06 03:38:19 +03:00
MihailRis a71314bdad Chunks::saveAndClear() fix (F5 fix) 2024-04-26 16:13:07 +03:00
MihailRis 9f2bceb039 just a minor refactor, nothing special 2024-04-23 02:00:03 +03:00
MihailRis 3ebd8f3062 regions related code moved from WorldFiles to WorldRegions 2024-04-15 03:45:55 +03:00
MihailRis b56408a202 src/graphics moved to src/graphics/core 2024-03-18 20:47:35 +03:00
MihailRis 45a7bd190a world ceiling removed 2024-03-05 14:51:40 +03:00
MihailRis c4a07bdb14 fixes 2024-03-03 12:56:50 +03:00
InfiniteCoder 0157213a56 One step closer to multiplayer 2024-03-02 22:59:31 +03:00
InfiniteCoder 3edf065550 Fix #160 with suggestions from @A-lex-Ra 2024-02-24 17:09:11 +03:00
InfiniteCoder 7ee0c672f0 Fix Nomals after #160 2024-02-24 16:15:27 +03:00
InfiniteCoder 70d309dfd9 Done 2024-02-24 12:06:35 +03:00
InfiniteCoder 5c3eafb331 Kinda works, but not raycast 2024-02-24 00:55:56 +03:00
InfiniteCoder 5f551d6888 Multiple Hitboxes 2024-02-24 00:21:17 +03:00
MihailRis 87f50f79c9 block inventories (backend) 2024-02-12 18:28:18 +03:00
MihailRis 241d15e349 ContentPackRuntime + refactor 2024-02-08 20:53:12 +03:00
MihailRis 49fdcdfb27 inventory regions, minor refactor 2024-01-31 00:14:43 +03:00