#pragma once #include #include #include #include "interfaces/Process.hpp" #include "interfaces/Serializable.hpp" namespace scripting { class IClientProjectScript; } struct Project : Serializable { std::string name; std::string title; std::vector basePacks; std::unique_ptr clientScript; std::unique_ptr setupCoroutine; ~Project(); dv::value serialize() const override; void deserialize(const dv::value& src) override; void loadProjectClientScript(); void loadProjectStartScript(); };