#ifndef VOXELS_FLATWORLDGENERATOR_HPP_ #define VOXELS_FLATWORLDGENERATOR_HPP_ #include "../typedefs.hpp" #include "../voxels/WorldGenerator.hpp" struct voxel; class Content; class FlatWorldGenerator : WorldGenerator { public: FlatWorldGenerator(const Content* content) : WorldGenerator(content) {} void generate(voxel* voxels, int x, int z, int seed); }; #endif // VOXELS_FLATWORLDGENERATOR_HPP_