Files
VoxelEngine/src/graphics/Font.h
T

19 lines
271 B
C++

#ifndef GRAPHICS_FONT_H_
#define GRAPHICS_FONT_H_
#include <string>
class Texture;
class Batch2D;
class Font {
public:
Texture* texture;
Font(Texture* texture);
~Font();
void draw(Batch2D* batch, std::string text, int x, int y);
};
#endif /* GRAPHICS_FONT_H_ */