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PulseStudio/VoxelEngine
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1ffbeb8148659430b89b9529af679ab19fb590fc
VoxelEngine/src/frontend
T
History
REDxEYE 1ffbeb8148 Refactor mesh handling to use templated vertex structures for improved type safety and flexibility
2025-04-13 17:14:28 +03:00
..
screens
add post-effect-slot resource & add gfx.posteffects library
2025-04-06 12:47:25 +03:00
ContentGfxCache.cpp
refactor EngineController
2025-04-02 15:01:24 +03:00
ContentGfxCache.hpp
refactor EngineController
2025-04-02 15:01:24 +03:00
debug_panel.cpp
Refactor mesh handling to use templated vertex structures for improved type safety and flexibility
2025-04-13 17:14:28 +03:00
hud.cpp
fix: pause menu on hudVisible=false (#512)
2025-04-12 20:30:55 +03:00
hud.hpp
remove Viewport class
2025-04-02 17:35:17 +03:00
LevelFrontend.cpp
refactor EngineController
2025-04-02 15:01:24 +03:00
LevelFrontend.hpp
refactor EngineController
2025-04-02 15:01:24 +03:00
locale.cpp
cleanup ContentControl
2025-04-02 15:01:24 +03:00
locale.hpp
cleanup ContentControl
2025-04-02 15:01:24 +03:00
menu.cpp
refactor EngineController
2025-04-02 15:01:24 +03:00
menu.hpp
refactor EngineController
2025-04-02 15:01:24 +03:00
UiDocument.cpp
reduce extra includes
2025-04-02 14:55:53 +03:00
UiDocument.hpp
reduce extra includes
2025-04-02 14:55:53 +03:00
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