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PulseStudio/VoxelEngine
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2b64128581708c03f34c40d90ff56a4fd6114faa
VoxelEngine/src/voxels
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History
MihailRis 954724c837 add 'culling' property & optimize generated chunk meshes & fix faces culling when 'light-passing' is false
2024-12-21 06:41:03 +03:00
..
Block.cpp
add 'culling' property & optimize generated chunk meshes & fix faces culling when 'light-passing' is false
2024-12-21 06:41:03 +03:00
Block.hpp
add 'culling' property & optimize generated chunk meshes & fix faces culling when 'light-passing' is false
2024-12-21 06:41:03 +03:00
Chunk.cpp
Feature #152 and potential fix #320
2024-11-07 18:38:24 +02:00
Chunk.hpp
Feature #152 and potential fix #320
2024-11-07 18:38:24 +02:00
Chunks.cpp
Fix neighbour chunk update
2024-12-07 18:57:16 +03:00
Chunks.hpp
add gfx.blockwraps library & add on_player_tick world event
2024-11-21 06:48:23 +03:00
ChunksStorage.cpp
fix: actual block inventory size not updating on inventory-size property update
2024-11-17 16:58:58 +03:00
ChunksStorage.hpp
move getVoxels from ChunksStorage to Chunks
2024-11-11 22:30:42 +03:00
voxel.hpp
replace include guards with pragma once
2024-08-10 01:57:59 +03:00
VoxelsVolume.cpp
format: reformat project
2024-08-03 19:53:48 +03:00
VoxelsVolume.hpp
replace include guards with pragma once
2024-08-10 01:57:59 +03:00
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