95 lines
2.3 KiB
C++
95 lines
2.3 KiB
C++
#include "engine_paths.h"
|
|
|
|
#include <filesystem>
|
|
#include <sstream>
|
|
#include "../typedefs.h"
|
|
|
|
#define SCREENSHOTS_FOLDER "screenshots"
|
|
|
|
namespace fs = std::filesystem;
|
|
using std::string;
|
|
using std::vector;
|
|
using fs::path;
|
|
|
|
path EnginePaths::getUserfiles() const {
|
|
return userfiles;
|
|
}
|
|
|
|
path EnginePaths::getResources() const {
|
|
return resources;
|
|
}
|
|
|
|
path EnginePaths::getScreenshotFile(string ext) {
|
|
path folder = userfiles/path(SCREENSHOTS_FOLDER);
|
|
if (!fs::is_directory(folder)) {
|
|
fs::create_directory(folder);
|
|
}
|
|
|
|
auto t = std::time(nullptr);
|
|
auto tm = *std::localtime(&t);
|
|
|
|
const char* format = "%Y-%m-%d_%H-%M-%S";
|
|
std::stringstream ss;
|
|
ss << std::put_time(&tm, format);
|
|
string datetimestr = ss.str();
|
|
|
|
path filename = folder/path("screenshot-"+datetimestr+"."+ext);
|
|
uint index = 0;
|
|
while (fs::exists(filename)) {
|
|
filename = folder/path("screenshot-"+datetimestr+"-"+std::to_string(index)+"."+ext);
|
|
index++;
|
|
}
|
|
return filename;
|
|
}
|
|
|
|
path EnginePaths::getWorldsFolder() {
|
|
return userfiles/path("worlds");
|
|
}
|
|
|
|
bool EnginePaths::isWorldNameUsed(string name) {
|
|
return fs::exists(EnginePaths::getWorldsFolder()/fs::u8path(name));
|
|
}
|
|
|
|
void EnginePaths::setUserfiles(path folder) {
|
|
this->userfiles = folder;
|
|
}
|
|
|
|
void EnginePaths::setResources(path folder) {
|
|
this->resources = folder;
|
|
}
|
|
|
|
ResPaths::ResPaths(path mainRoot, vector<path> roots)
|
|
: mainRoot(mainRoot), roots(roots) {
|
|
}
|
|
|
|
path ResPaths::find(const string& filename) const {
|
|
for (auto& root : roots) {
|
|
path file = root / path(filename);
|
|
if (fs::exists(file)) {
|
|
return file;
|
|
}
|
|
}
|
|
return mainRoot / path(filename);
|
|
}
|
|
|
|
vector<path> ResPaths::listdir(const string& folderName) const {
|
|
vector<path> entries;
|
|
for (auto& root : roots) {
|
|
path folder = root / path(folderName);
|
|
if (!fs::is_directory(folder))
|
|
continue;
|
|
for (const auto& entry : fs::directory_iterator(folder)) {
|
|
entries.push_back(entry.path());
|
|
}
|
|
}
|
|
{
|
|
path folder = mainRoot / path(folderName);
|
|
if (!fs::is_directory(folder))
|
|
return entries;
|
|
for (const auto& entry : fs::directory_iterator(folder)) {
|
|
entries.push_back(entry.path());
|
|
}
|
|
}
|
|
return entries;
|
|
}
|