Logo
Explore Help
Sign In
PulseStudio/VoxelEngine
Watch 1
Star 1
Fork 0
Code Issues Pull Requests Actions Packages Projects Releases 1 Wiki Activity
Files
60bc30f01fcd1d40fa59ce760b260bec4430d809
VoxelEngine/res/shaders/lib
T
History
MihailRis 0bd901d1a6 feat: deferred shading (day 2)
2025-07-08 23:56:22 +03:00
..
commons.glsl
Refactor mesh handling to use templated vertex structures for improved type safety and flexibility
2025-04-13 17:14:28 +03:00
constants.glsl
update night lighting
2024-12-27 08:34:29 +03:00
fog.glsl
feat: deferred shading (day 2)
2025-07-08 23:56:22 +03:00
lighting.glsl
feat: deferred shading (day 2)
2025-07-08 23:56:22 +03:00
shadows.glsl
feat: deferred shading (day 2)
2025-07-08 23:56:22 +03:00
Powered by Gitea Version: 1.27.0 Page: 82ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API