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PulseStudio/VoxelEngine
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705e398bc3ea82fc4f213f1d6b7f00332a32e48d
VoxelEngine/res/shaders/lib
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MihailRis 705e398bc3 improve u_gamma support & update default dense-render-distance value
2025-07-25 21:21:18 +03:00
..
commons.glsl
Refactor mesh handling to use templated vertex structures for improved type safety and flexibility
2025-04-13 17:14:28 +03:00
constants.glsl
update night lighting
2024-12-27 08:34:29 +03:00
fog.glsl
feat: deferred shading (day 2)
2025-07-08 23:56:22 +03:00
lighting.glsl
feat: deferred shading (day 2)
2025-07-08 23:56:22 +03:00
shadows.glsl
improve u_gamma support & update default dense-render-distance value
2025-07-25 21:21:18 +03:00
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