Files
VoxelEngine/src/logic/scripting/lua/libtoml.cpp
T

31 lines
815 B
C++

#include "api_lua.hpp"
#include "../../../coders/toml.hpp"
#include "../../../data/dynamic.hpp"
using namespace scripting;
static int l_toml_stringify(lua::State* L) {
auto value = lua::tovalue(L, 1);
if (auto mapptr = std::get_if<dynamic::Map_sptr>(&value)) {
auto string = toml::stringify(**mapptr);
return lua::pushstring(L, string);
} else {
throw std::runtime_error("table expected");
}
}
static int l_toml_parse(lua::State* L) {
auto string = lua::require_string(L, 1);
auto element = toml::parse("<string>", string);
auto value = std::make_unique<dynamic::Value>(element);
return lua::pushvalue(L, *value);
}
const luaL_Reg tomllib [] = {
{"tostring", lua::wrap<l_toml_stringify>},
{"parse", lua::wrap<l_toml_parse>},
{NULL, NULL}
};