Files
VoxelEngine/src/files/world_regions_fwd.hpp
T

14 lines
243 B
C++

#pragma once
#include "typedefs.hpp"
enum RegionLayerIndex : uint {
REGION_LAYER_VOXELS = 0,
REGION_LAYER_LIGHTS,
REGION_LAYER_INVENTORIES,
REGION_LAYER_ENTITIES,
REGION_LAYER_BLOCKS_DATA,
REGION_LAYERS_COUNT
};