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PulseStudio/VoxelEngine
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e4f8625e2a3bb2d15b25148b5d81c8522bd1a804
VoxelEngine/src/graphics/render
T
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Vyacheslav Ivanov e4f8625e2a fix: fix narrowing conversion double to float by using std math funcs
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 23:13:35 +03:00
..
BlocksPreview.cpp
fix: PVS-Studio V522 mark false
2024-08-03 23:00:10 +03:00
BlocksPreview.hpp
the final rename
2024-05-06 03:38:19 +03:00
BlocksRenderer.cpp
fix 'block' model lights with AO turned-off
2024-07-27 22:59:06 +03:00
BlocksRenderer.hpp
add block 'ambient-occlusion' property
2024-07-27 18:37:18 +03:00
ChunksRenderer.cpp
add block 'ambient-occlusion' property
2024-07-27 18:37:18 +03:00
ChunksRenderer.hpp
Optimize parameter passing to avoid unnecessary copying
2024-06-07 04:00:38 +03:00
ModelBatch.cpp
fix: optimization: PVS-Studio warning V832
2024-08-03 17:44:10 +03:00
ModelBatch.hpp
Revert "fix: optimization: Various PVS-Studio warnings"
2024-08-02 14:51:44 +03:00
Skybox.cpp
fix: fix narrowing conversion double to float by using std math funcs
2024-08-03 23:13:35 +03:00
Skybox.hpp
the final rename
2024-05-06 03:38:19 +03:00
WorldRenderer.cpp
fix: PVS-Studio V522 mark false
2024-08-03 23:00:10 +03:00
WorldRenderer.hpp
add on_update, on_render to docs & change entities tps to 20
2024-08-01 16:04:27 +03:00
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