Files
VoxelEngine/src/graphics/core/Cubemap.hpp
T

13 lines
262 B
C++

#pragma once
#include "Texture.hpp"
/// @brief Cubemap texture
class Cubemap : public Texture {
public:
Cubemap(uint width, uint height, ImageFormat format);
virtual void bind() const override;
virtual void unbind() const override;
};