Implement logging functionality and enhance audio capture error handling
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This commit is contained in:
Илья Глазунов
2026-01-15 18:50:55 +03:00
parent 50bb99df37
commit 4edfaf4906
9 changed files with 336 additions and 23 deletions
+64 -7
View File
@@ -441,9 +441,11 @@ async function startMacOSAudioCapture() {
// Kill any existing SystemAudioDump processes first
await killExistingSystemAudioDump();
console.log('Starting macOS audio capture with SystemAudioDump for OpenAI SDK...');
console.log('=== Starting macOS audio capture (OpenAI SDK) ===');
sendToRenderer('update-status', 'Starting audio capture...');
const { app } = require('electron');
const fs = require('fs');
let systemAudioPath;
if (app.isPackaged) {
@@ -452,7 +454,35 @@ async function startMacOSAudioCapture() {
systemAudioPath = path.join(__dirname, '../assets', 'SystemAudioDump');
}
console.log('SystemAudioDump path:', systemAudioPath);
console.log('SystemAudioDump config:', {
path: systemAudioPath,
isPackaged: app.isPackaged,
resourcesPath: process.resourcesPath,
exists: fs.existsSync(systemAudioPath),
});
// Check if file exists
if (!fs.existsSync(systemAudioPath)) {
console.error('FATAL: SystemAudioDump not found at:', systemAudioPath);
sendToRenderer('update-status', 'Error: Audio binary not found');
return false;
}
// Check and fix executable permissions
try {
fs.accessSync(systemAudioPath, fs.constants.X_OK);
console.log('SystemAudioDump is executable');
} catch (err) {
console.warn('SystemAudioDump not executable, fixing permissions...');
try {
fs.chmodSync(systemAudioPath, 0o755);
console.log('Fixed executable permissions');
} catch (chmodErr) {
console.error('Failed to fix permissions:', chmodErr);
sendToRenderer('update-status', 'Error: Cannot execute audio binary');
return false;
}
}
const spawnOptions = {
stdio: ['ignore', 'pipe', 'pipe'],
@@ -461,10 +491,12 @@ async function startMacOSAudioCapture() {
},
};
console.log('Spawning SystemAudioDump...');
systemAudioProc = spawn(systemAudioPath, [], spawnOptions);
if (!systemAudioProc.pid) {
console.error('Failed to start SystemAudioDump');
console.error('FATAL: Failed to start SystemAudioDump - no PID');
sendToRenderer('update-status', 'Error: Audio capture failed to start');
return false;
}
@@ -476,8 +508,16 @@ async function startMacOSAudioCapture() {
const CHUNK_SIZE = SAMPLE_RATE * BYTES_PER_SAMPLE * CHANNELS * CHUNK_DURATION;
let tempBuffer = Buffer.alloc(0);
let chunkCount = 0;
let firstDataReceived = false;
systemAudioProc.stdout.on('data', data => {
if (!firstDataReceived) {
firstDataReceived = true;
console.log('First audio data received! Size:', data.length);
sendToRenderer('update-status', 'Listening...');
}
tempBuffer = Buffer.concat([tempBuffer, data]);
while (tempBuffer.length >= CHUNK_SIZE) {
@@ -489,6 +529,11 @@ async function startMacOSAudioCapture() {
// Add to audio buffer for transcription
audioBuffer = Buffer.concat([audioBuffer, monoChunk]);
chunkCount++;
if (chunkCount % 100 === 0) {
console.log(`Audio: ${chunkCount} chunks processed, buffer size: ${audioBuffer.length}`);
}
}
// Limit buffer size (max 30 seconds of audio)
@@ -499,21 +544,33 @@ async function startMacOSAudioCapture() {
});
systemAudioProc.stderr.on('data', data => {
console.error('SystemAudioDump stderr:', data.toString());
const msg = data.toString();
console.error('SystemAudioDump stderr:', msg);
if (msg.toLowerCase().includes('error')) {
sendToRenderer('update-status', 'Audio error: ' + msg.substring(0, 50));
}
});
systemAudioProc.on('close', code => {
console.log('SystemAudioDump process closed with code:', code);
systemAudioProc.on('close', (code, signal) => {
console.log('SystemAudioDump closed:', { code, signal, chunksProcessed: chunkCount, tempBufferSize: tempBuffer.length });
if (code !== 0 && code !== null) {
sendToRenderer('update-status', `Audio stopped (exit: ${code}, signal: ${signal})`);
}
systemAudioProc = null;
stopTranscriptionTimer();
});
systemAudioProc.on('error', err => {
console.error('SystemAudioDump process error:', err);
console.error('SystemAudioDump spawn error:', err.message, err.stack);
sendToRenderer('update-status', 'Audio error: ' + err.message);
systemAudioProc = null;
stopTranscriptionTimer();
});
systemAudioProc.on('exit', (code, signal) => {
console.log('SystemAudioDump exit event:', { code, signal });
});
// Start periodic transcription
startTranscriptionTimer();