Implement logging functionality and enhance audio capture error handling
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+64
-7
@@ -441,9 +441,11 @@ async function startMacOSAudioCapture() {
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// Kill any existing SystemAudioDump processes first
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await killExistingSystemAudioDump();
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console.log('Starting macOS audio capture with SystemAudioDump for OpenAI SDK...');
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console.log('=== Starting macOS audio capture (OpenAI SDK) ===');
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sendToRenderer('update-status', 'Starting audio capture...');
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const { app } = require('electron');
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const fs = require('fs');
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let systemAudioPath;
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if (app.isPackaged) {
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@@ -452,7 +454,35 @@ async function startMacOSAudioCapture() {
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systemAudioPath = path.join(__dirname, '../assets', 'SystemAudioDump');
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}
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console.log('SystemAudioDump path:', systemAudioPath);
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console.log('SystemAudioDump config:', {
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path: systemAudioPath,
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isPackaged: app.isPackaged,
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resourcesPath: process.resourcesPath,
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exists: fs.existsSync(systemAudioPath),
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});
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// Check if file exists
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if (!fs.existsSync(systemAudioPath)) {
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console.error('FATAL: SystemAudioDump not found at:', systemAudioPath);
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sendToRenderer('update-status', 'Error: Audio binary not found');
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return false;
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}
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// Check and fix executable permissions
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try {
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fs.accessSync(systemAudioPath, fs.constants.X_OK);
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console.log('SystemAudioDump is executable');
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} catch (err) {
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console.warn('SystemAudioDump not executable, fixing permissions...');
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try {
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fs.chmodSync(systemAudioPath, 0o755);
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console.log('Fixed executable permissions');
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} catch (chmodErr) {
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console.error('Failed to fix permissions:', chmodErr);
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sendToRenderer('update-status', 'Error: Cannot execute audio binary');
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return false;
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}
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}
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const spawnOptions = {
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stdio: ['ignore', 'pipe', 'pipe'],
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@@ -461,10 +491,12 @@ async function startMacOSAudioCapture() {
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},
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};
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console.log('Spawning SystemAudioDump...');
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systemAudioProc = spawn(systemAudioPath, [], spawnOptions);
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if (!systemAudioProc.pid) {
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console.error('Failed to start SystemAudioDump');
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console.error('FATAL: Failed to start SystemAudioDump - no PID');
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sendToRenderer('update-status', 'Error: Audio capture failed to start');
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return false;
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}
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@@ -476,8 +508,16 @@ async function startMacOSAudioCapture() {
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const CHUNK_SIZE = SAMPLE_RATE * BYTES_PER_SAMPLE * CHANNELS * CHUNK_DURATION;
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let tempBuffer = Buffer.alloc(0);
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let chunkCount = 0;
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let firstDataReceived = false;
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systemAudioProc.stdout.on('data', data => {
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if (!firstDataReceived) {
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firstDataReceived = true;
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console.log('First audio data received! Size:', data.length);
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sendToRenderer('update-status', 'Listening...');
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}
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tempBuffer = Buffer.concat([tempBuffer, data]);
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while (tempBuffer.length >= CHUNK_SIZE) {
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@@ -489,6 +529,11 @@ async function startMacOSAudioCapture() {
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// Add to audio buffer for transcription
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audioBuffer = Buffer.concat([audioBuffer, monoChunk]);
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chunkCount++;
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if (chunkCount % 100 === 0) {
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console.log(`Audio: ${chunkCount} chunks processed, buffer size: ${audioBuffer.length}`);
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}
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}
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// Limit buffer size (max 30 seconds of audio)
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@@ -499,21 +544,33 @@ async function startMacOSAudioCapture() {
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});
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systemAudioProc.stderr.on('data', data => {
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console.error('SystemAudioDump stderr:', data.toString());
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const msg = data.toString();
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console.error('SystemAudioDump stderr:', msg);
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if (msg.toLowerCase().includes('error')) {
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sendToRenderer('update-status', 'Audio error: ' + msg.substring(0, 50));
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}
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});
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systemAudioProc.on('close', code => {
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console.log('SystemAudioDump process closed with code:', code);
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systemAudioProc.on('close', (code, signal) => {
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console.log('SystemAudioDump closed:', { code, signal, chunksProcessed: chunkCount, tempBufferSize: tempBuffer.length });
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if (code !== 0 && code !== null) {
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sendToRenderer('update-status', `Audio stopped (exit: ${code}, signal: ${signal})`);
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}
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systemAudioProc = null;
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stopTranscriptionTimer();
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});
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systemAudioProc.on('error', err => {
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console.error('SystemAudioDump process error:', err);
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console.error('SystemAudioDump spawn error:', err.message, err.stack);
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sendToRenderer('update-status', 'Audio error: ' + err.message);
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systemAudioProc = null;
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stopTranscriptionTimer();
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});
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systemAudioProc.on('exit', (code, signal) => {
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console.log('SystemAudioDump exit event:', { code, signal });
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});
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// Start periodic transcription
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startTranscriptionTimer();
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