Merge pull request #31 from mks14stdio/main

Решение ошибки компиляции (Windows 10 Visual Studio 2022)
This commit is contained in:
MihailRis
2023-12-03 04:00:57 +03:00
committed by GitHub
+1 -1
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@@ -38,7 +38,7 @@ bool assetload::shader(Assets* assets,
string vertexSource = files::read_string(vertexFile);
string fragmentSource = files::read_string(fragmentFile);
Shader* shader = Shader::loadShader(vertexFile, fragmentFile,
Shader* shader = Shader::loadShader(vertexFile.string(), fragmentFile.string(),
vertexSource, fragmentSource);
if (shader == nullptr) {
std::cerr << "failed to load shader '" << name << "'" << std::endl;