fix pause
This commit is contained in:
@@ -194,7 +194,7 @@ void WorldRenderer::renderLevel(
|
||||
|
||||
setupWorldShader(entityShader, camera, settings, fogFactor);
|
||||
entityShader.uniform1i("u_alphaClip", false);
|
||||
precipitation->render(camera, delta);
|
||||
precipitation->render(camera, pause ? 0.0f : delta);
|
||||
|
||||
skybox->unbind();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user