Commit Graph
423 Commits
Author SHA1 Message Date
MihailRis 058daf6117 add camera:look_at optional interpolation parameter 2024-07-22 19:32:05 +03:00
MihailRis 012e81d4c9 add doc/**/cameras.md & update cameras library 2024-07-22 16:50:03 +03:00
MihailRis 0333ce6990 add bone "offset" parameter & update player model 2024-07-21 18:27:11 +03:00
MihailRis 0c4cdeaa87 add entities renderer tint support 2024-07-20 19:35:43 +03:00
MihailRis 4197746c69 add entity shader 2024-07-20 17:13:03 +03:00
MihailRis 8e159009eb refactor res/shaders 2024-07-20 16:05:06 +03:00
MihailRis 02c9c4ced3 add mat4.from_quat(...) & update mat4.decompose(...) 2024-07-19 07:48:42 +03:00
MihailRis 3549c1f326 update entity methods set 2024-07-18 12:08:43 +03:00
MihailRis d285ffb2f7 update entities library semantics 2024-07-18 11:54:37 +03:00
MihailRis c9257ec127 add block.place(...), block.destruct(...) 2024-07-18 08:41:16 +03:00
MihailRis 5a3f28f2b5 add entities.name(...) and entity:get_name(...) 2024-07-17 20:15:45 +03:00
MihailRis 1eac343619 add entities.get_all(...), .get_all_in_box(...), .get_all_in_radius(...) 2024-07-17 14:51:55 +03:00
MihailRis c9194b6546 add player.drop binding display name & revert README.md 2024-07-17 12:56:14 +03:00
MihailRis 739ef49d8f feat: automatically loading models used in skeleton 2024-07-17 12:12:40 +03:00
MihailRis 4653c4c8a8 fix model overrides 2024-07-17 10:47:03 +03:00
MihailRis 1b99a48849 update entities.spawn(...) semantics to the docs state 2024-07-17 10:17:20 +03:00
MihailRis 41a22938d6 add 'entity.despawn' command 2024-07-17 07:35:02 +03:00
MihailRis 50050dbe40 add entity events: on_attacked, on_used 2024-07-16 14:04:05 +03:00
MihailRis 0df5d34e04 add logging functions to the library 'debug' 2024-07-16 12:32:00 +03:00
MihailRis d5877a342f feature: bone model overriding 2024-07-16 10:00:40 +03:00
MihailRis 7c6d620560 add setting camera.inertia & add display settings menu page 2024-07-15 14:23:31 +03:00
MihailRis af1b32d91d remove camera latency 2024-07-15 14:06:49 +03:00
MihailRis 8bb736bef0 add skeleton:is_visible(...), skeleton:set_visible(...) 2024-07-15 12:05:11 +03:00
MihailRis 055781eeaf add skeleton:index(...) and player test model 2024-07-15 08:56:27 +03:00
MihailRis 23cfe4a4cf fix console.xml.lua 2024-07-15 02:45:43 +03:00
MihailRis e73ccaded1 add player.get_selected_entity(...) & update docs 2024-07-14 12:00:58 +03:00
MihailRis 035b51ff85 add entity:get_skeleton 2024-07-13 03:13:28 +03:00
MihailRis ffb0ab2f05 add skeleton:get_texture 2024-07-13 01:51:50 +03:00
MihailRis 3b24982c0d rename entity:set_rig to entity:set_skeleton 2024-07-13 01:25:32 +03:00
MihailRis 6214bf4a19 add rigidbody.get_linear_damping, .set_linear_damping 2024-07-13 00:05:10 +03:00
MihailRis 247acb3687 add cameras.look_at, player.set_camera, base:cinematic camera 2024-07-12 08:23:22 +03:00
MihailRis ce7037e9d0 add new cameras.* functions 2024-07-12 07:06:31 +03:00
MihailRis 636c10d229 fix base:torch material 2024-07-12 06:15:22 +03:00
MihailRis ffb7aa1189 add 'camera' library 2024-07-12 06:14:13 +03:00
MihailRis ca8652ffab add packs resources (WIP) 2024-07-11 10:32:05 +03:00
MihailRis ee768f878c fix transform:set_pos 2024-07-11 01:10:23 +03:00
MihailRis a105a4f2c7 add 'player.respawn' command 2024-07-10 23:20:14 +03:00
MihailRis adabe781c5 add hud.is_paused and hud.is_inventory_open 2024-07-10 10:12:07 +03:00
MihailRis 7487c55e0c Merge branch 'main' into entities 2024-07-10 09:25:56 +03:00
MihailRis 4c8ae465c7 add 'grounded' support for 'pipe' rotation profile 2024-07-10 09:14:24 +03:00
MihailRis 0ebc3da7f6 update components loading scheme 2024-07-10 07:15:07 +03:00
MihailRis e0358fe2db add 'blocking' entity property 2024-07-10 04:56:02 +03:00
MihailRis 60f4f33180 rename rig to skeleton 2024-07-10 04:28:12 +03:00
MihailRis 91230ecbeb update 'hitbox' property semantics 2024-07-10 02:34:53 +03:00
MihailRis 257ba86183 add vec3.random_normal and fix entities cleanup moment 2024-07-10 00:39:41 +03:00
MihailRis d8c9fa1fe2 loading rig pose, textures, body settings 2024-07-09 21:19:29 +03:00
MihailRis a68be271c6 fix new world entities id & initial state of lua random 2024-07-09 19:40:00 +03:00
MihailRis f7d0ec438f add falling_block entity 2024-07-09 18:41:03 +03:00
MihailRis c94c2697e7 rename Trigger to Sensor 2024-07-09 07:37:20 +03:00
MihailRis 0a14d6220a add BodyType, fix crouching 2024-07-09 06:39:05 +03:00