Commit Graph
942 Commits
Author SHA1 Message Date
MihailRis 9d941e934c BlocksRenderer minor refactor 2023-12-05 09:07:52 +03:00
Ara e45d85bc5a minimize defines 2023-12-04 22:50:00 +06:00
MihailRis 0c764bcbd9 AABB blocks rotation support (WIP part 1) 2023-12-04 15:52:09 +03:00
MihailRis 8bc8eb14bd Block rotation profiles 2023-12-04 09:38:55 +03:00
MihailRis 105b8058e6 Wood lights fix + player position loading fix 2023-12-04 04:22:08 +03:00
MihailRis ba83b27179 Preparing for blocks coord-systems 2023-12-03 04:51:37 +03:00
MihailRis b651c8aece BlocksRenderer optimized for normal blocks 2023-12-03 03:40:47 +03:00
MihailRis 54178eafc1 Shader loading error text fix 2023-12-02 17:53:53 +03:00
MihailRis 2ebaad6cb6 msvc build fix 2023-12-01 19:04:13 +03:00
MihailRis 1fda002e0b Actual 3D block icons 2023-12-01 13:56:35 +03:00
MihailRis cfda17e21d fix 2023-12-01 02:24:06 +03:00
MihailRis aebf9f48aa Batch3D update 2023-12-01 02:21:44 +03:00
MihailRis 11d00dbbf8 Added ui3d shader 2023-11-30 21:13:27 +03:00
@clasher113 e5e1dc0ed3 Memory leak fix 2023-11-30 18:58:26 +02:00
@clasher113 c691183bf8 Merge branch 'main' of https://github.com/MihailRis/VoxelEngine-Cpp 2023-11-30 14:05:23 +02:00
MihailRis cee0214ac5 selection normal vector debug 2023-11-30 15:04:20 +03:00
MihailRis 0c35eeb072 aabb block shape WIP + common refactor 2023-11-30 14:48:38 +03:00
@clasher113 d11f4b7348 Merge branch 'main' of https://github.com/MihailRis/VoxelEngine-Cpp 2023-11-30 08:39:56 +02:00
MihailRis 1d5037893c General refactor 2023-11-30 04:30:40 +03:00
@clasher113 a8af2653f4 Merge branch 'main' of https://github.com/MihailRis/VoxelEngine-Cpp 2023-11-29 17:11:56 +02:00
MihailRis 91a6426efe AABB block hitboxes 2023-11-29 16:36:00 +03:00
@clasher113 984ffcbfe6 Merge branch 'main' of https://github.com/clasher113/VoxelEngine-Cpp 2023-11-28 22:09:01 +02:00
@clasher113 ff0e617732 Grass rendering behing water fix 2023-11-28 22:07:37 +02:00
MihailRis a60cc70246 GLSL 'include' support 2023-11-28 16:13:49 +03:00
MihailRis 7b4cc8f650 Fixed Framebuffer 2023-11-27 19:13:24 +03:00
MihailRis a14ddceb47 Lamps render fix 2023-11-24 21:17:54 +03:00
MihailRis 568c612970 Backlight setting 2023-11-23 14:10:08 +03:00
MihailRis e6c9a38f0c Added include <stdexcept> 2023-11-23 12:37:50 +03:00
MihailRis 10c0963453 Atlas.build: max resolution limit argument 2023-11-23 12:35:35 +03:00
MihailRis 1cf4cb727f LMPacker fix 2023-11-23 12:28:28 +03:00
@clasher113 efdc494aaf BlocksRenderer light compressing & fix 2023-11-22 19:35:56 +02:00
@clasher113 a48af43008 Revert "BlocksRenderer light conpressing & fix"
This reverts commit 13a9641392.
2023-11-22 19:18:03 +02:00
@clasher113 13a9641392 BlocksRenderer light conpressing & fix 2023-11-22 19:15:26 +02:00
MihailRis b472626d8d Backlight for tranparent blocks 2023-11-22 18:58:40 +03:00
MihailRis d2c87f4ba5 Added sky lights multiplier track bar 2023-11-22 16:03:23 +03:00
MihailRis d92347097e ContentGfxCache 2023-11-22 14:53:35 +03:00
MihailRis fb8d220cca Blocks atlas is auto-assembling now 2023-11-22 01:53:48 +03:00
MihailRis 3b03464d27 Introduced Content, ContentIndices, no more integer ids hardcoded, common refactor 2023-11-21 11:38:59 +03:00
@clasher113 cbb5689953 Merge branch 'main' of https://github.com/MihailRis/VoxelEngine-Cpp 2023-11-20 12:33:34 +02:00
@clasher113 9fdc2abb4e Block render fix 2023-11-20 12:30:24 +02:00
MihailRis 0dd038ab61 -Wreorder warning fix 2023-11-20 11:37:47 +03:00
clasher113andGitHub aa03757f29 Merge branch 'MihailRis:main' into main 2023-11-20 09:18:11 +02:00
@clasher113 cd3cf70710 Chunks meshes indexing 2023-11-20 09:16:07 +02:00
MihailRis e3743b8463 GfxContext, render refactor 2023-11-19 20:18:44 +03:00
@clasher113 45d90cc693 Optimization 2023-11-19 15:37:18 +02:00
MihailRis 6c70bb531b world render refactor 2023-11-19 00:22:12 +03:00
MihailRis 6392f63604 Refactor, GUI::storage (map for direct access to panels) 2023-11-17 14:26:54 +03:00
MihailRis bcecdc9b60 GLM-related Shader.uniformNf overloads 2023-11-16 21:32:55 +03:00
MihailRis be980b2aa6 Minor refactor 2023-11-15 13:38:42 +03:00
MihailRis 3723cf491f Added screenshot feature (F2 key) 2023-11-13 15:01:41 +03:00