Commit Graph
942 Commits
Author SHA1 Message Date
MihailRis 6b5e8406b3 Fixed block sides lights 2023-11-12 19:43:27 +03:00
MihailRis 8161d84e36 Fixed blocks UV 2023-11-12 14:03:31 +03:00
MihailRis 33b61fb499 Minor refactor 2023-11-12 05:57:25 +03:00
MihailRis 163fdd2e37 Inventory blocks render fix 2023-11-12 05:52:14 +03:00
MihailRis 7fe2a057c6 Fixed Windows build errors 2023-11-12 05:25:32 +03:00
MihailRis 55538d3b02 Atlas padding, mip-mapping 2023-11-12 04:42:04 +03:00
MihailRis 912bf28737 ImageData destructor fix 2023-11-12 03:47:43 +03:00
MihailRis ffd3e3f852 Added graphics/ImageData class 2023-11-12 03:26:06 +03:00
MihailRis 63b5f4bc6b Refactor and fixes 2023-11-12 02:44:02 +03:00
MihailRis 1d9fc44482 Decreased GL,GLFW presence out of Window module 2023-11-09 01:19:44 +03:00
MihailRis 6c79f3da18 2D graphics performance fix 2023-11-06 02:49:05 +03:00
MihailRis 26935473a3 Water render fix, minor refactor, README.md update 2023-11-06 00:48:03 +03:00
MihailRis 7730da0056 Project structure update 2023-11-05 22:30:52 +03:00
MihailRisandGitHub 6ff76c1dad Delete src/graphics/VoxelRenderer.cpp 2023-11-02 13:26:20 +03:00
MihailRisandGitHub 76c2f96a8e Delete src/graphics/VoxelRenderer.h 2023-11-02 13:26:11 +03:00
MihailRisandGitHub 754c5b80d0 voxels renderer rebuilt, WorldFiles fix 2023-11-02 13:23:52 +03:00
MihailRisandGitHub 4f20abe7ea Warning fixes, refactor 2023-09-19 23:25:17 +03:00
lllzebralll a1f9155498 ui update,many fixes 2022-12-08 01:03:12 +03:00
lllzebralll f04bac6b43 добавленно частичное сглаживание 2022-12-01 20:37:30 +03:00
lllzebralll 900e4ae098 add block rotate 2022-11-19 23:05:33 +03:00
lllzebralll d2416946d9 inventory 2022-11-19 02:21:15 +03:00
lllzebralll b1e5a3c6fb many little fixes 2022-11-08 14:49:10 +03:00
MihailRis 8a073e4e8a world-wide commit to ruin everything 2022-10-28 22:44:32 +03:00
MihailRis d3f29f8ace WorldRenderer and HudRenderer classes 2022-10-01 15:59:57 +03:00
MihailRisandGitHub d60f5c3679 Added Batch3D 2022-08-29 15:56:29 +03:00
lllzebralll 0711cb07f0 add blockSprite 2022-08-11 20:22:20 +03:00
lllzebralll 18266845a6 delete comment 2022-08-10 20:24:13 +03:00
lllzebralll 539c5f90bd add many feature, but have many draw bugs 2022-08-10 20:18:04 +03:00
MihailRisandGitHub 9a92d7a20c Erreur stupide 2022-07-18 02:47:50 +03:00
MihailRisandGitHub c0f5e5f4fc Added 'style' font render argument 2022-07-16 00:31:04 +03:00
MihailRisandGitHub fa4538c124 font draw improvements 2022-07-15 16:54:35 +03:00
MihailRisandGitHub 889b2a62b5 0 font page used instead of missing one 2022-07-15 16:40:12 +03:00
MihailRisandGitHub bdd3fbf7d4 Added 3 unicode pages for font, fixed UI, added Block.breakable
Added 1, 2, 3 and 4 unicode pages from Minecraft.
Font now uses std::wstring instead of std::string
Added Block.breakable field (the only unbreakable block is bedrock)
Bedrock is now selectable
2022-07-14 19:23:31 +03:00
MihailRisandGitHub f569378b88 Chunks render moved to ChunksLoader 2022-06-29 19:30:23 +03:00
MihailRisandGitHub 81d246f3d0 Added text shadow, block indicator outline 2022-06-29 14:55:02 +03:00
MihailRisandGitHub 88c1695903 Flipped UI, minor changes
Flipped UI, removed extra Batch2D, added comments and minor changes
2022-06-29 14:03:36 +03:00
MihailRisandGitHub 1770acbfef Audio module, simple text rendering 2022-03-20 23:48:21 +03:00
MihailRisandGitHub 1dd9a72fb3 Fixed zoom, changed camera shaking parameters 2022-03-04 16:53:55 +03:00
MihailRisandGitHub 2aba3e91db 'Assets', some refactor 2022-03-03 18:14:34 +03:00
MihailRisandGitHub bc9d29cf68 A lot of changes in almost all files 2022-02-28 02:30:15 +03:00
MihailRisandGitHub 1a00a11917 All changes made for 10th part of tutorial
voxel_engine.cpp - changed structure, added character controls, physics
almost all files are modified (including shaders)
+ new source directory - physics
2021-08-04 01:45:04 +03:00
MihailRisandGitHub e1cdcf01e9 Add files via upload 2021-04-25 16:08:48 +03:00