REDxEYE
7f5bc41835
libentities: add get_hitbox that returns a hitbox from entity definition
2024-11-04 21:17:20 +03:00
REDxEYE
803981e2a8
libworld: expose WorldInfo::fog value to lua
2024-11-04 21:17:20 +03:00
REDxEYE
76fc7b5fb4
libitem: exposed placing_block and emission to lua
2024-11-04 21:17:17 +03:00
REDxEYE
fcd26f4b10
ContentLoader::load: Minor cleanup
2024-08-21 19:28:08 +03:00
REDxEYE
16ddd943c2
ItemDef/EntityDef/Block: Add proper dependency resolution for blocks, items, entities
2024-08-21 19:15:09 +03:00
REDxEYE
5f6ae5daba
ItemDef/EntityDef/Block: Add method cloneTo to definition to other definition
...
ContentBuilder: Add method `get` to get definition or nullptr
ContentLoader: Add functionality to clone from definition specified in `parent` field in json
2024-08-20 21:58:01 +03:00
REDxEYE
615dd23913
block.raycast: fix documentation
2024-08-20 18:17:11 +03:00
REDxEYE
408e7fd763
debug.print: remove as many allocations as possible, modified string print to escape any special characters
2024-08-20 18:10:05 +03:00
REDxEYE
a48d54aa27
block.raycast/entity.raycast: Updated docs to reflect changes
2024-08-20 15:33:29 +03:00
REDxEYE
6ff608c012
lua_extensions: Fix wrong repr function name
2024-08-20 15:14:27 +03:00
REDxEYE
7fa061c941
lua_extensions: Add debug.print function that can pretty-print tables recursively(with depth limit of 10)
2024-08-20 15:09:32 +03:00
REDxEYE
1be50c2e06
libblock.raycast: Add argument to specify blocks to ignore during ray casting
...
libentity.raycast: Add argument to specify blocks to ignore during ray casting
Chunk::rayCast: Add argument to specify blocks to ignore during ray casting.
On lua side filter blocks are passed as list of strings in form of "MOD:BLOCK_NAME"
On C++ size filter blocks are std::set of blockid_t
2024-08-19 21:36:30 +03:00