MihailRis and GitHub
f962b73c98
update_controls & update_interaction moved to separate module
2022-06-29 15:36:45 +03:00
MihailRis and GitHub
191b88192b
Added chunks counter to debug info screen
2022-06-29 15:18:31 +03:00
MihailRis and GitHub
265ebc0927
Delete block_select.png
2022-06-29 15:05:51 +03:00
MihailRis and GitHub
bb7c63394b
Fixed block preview texture selection
2022-06-29 15:05:21 +03:00
MihailRis and GitHub
81d246f3d0
Added text shadow, block indicator outline
2022-06-29 14:55:02 +03:00
MihailRis and GitHub
88c1695903
Flipped UI, minor changes
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Flipped UI, removed extra Batch2D, added comments and minor changes
2022-06-29 14:03:36 +03:00
MihailRis and GitHub
3d7c3c334d
Update README.md
2022-03-20 23:50:36 +03:00
MihailRis and GitHub
5363d0e7ba
Linux makefiles updated
2022-03-20 23:49:26 +03:00
MihailRis and GitHub
1770acbfef
Audio module, simple text rendering
2022-03-20 23:48:21 +03:00
MihailRis and GitHub
e96fd909ea
New assets
2022-03-20 23:46:43 +03:00
MihailRis and GitHub
b57b73073e
Delete block_white.png
2022-03-20 23:46:14 +03:00
MihailRis and GitHub
de8b2da3cc
Delete block_.png
2022-03-20 23:46:05 +03:00
MihailRis and GitHub
8f2aa3eee5
Delete block (copy).png
2022-03-20 23:45:50 +03:00
MihailRis and GitHub
3a95e44b67
Delete ascii.png
2022-03-20 23:45:36 +03:00
MihailRis and GitHub
7da0977944
Merge pull request #7 from wineTGH/main
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Added command to install dependencies on RHEL distros
2022-03-13 16:11:30 +03:00
MihailRis and GitHub
97f1dbc213
Updated compiled windows exe
2022-03-12 23:59:05 +03:00
MihailRis and GitHub
76abbf86b0
Merge pull request #6 from MihailRis/part-11
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Part 11
2022-03-12 23:32:25 +03:00
MihailRis and GitHub
79199178e1
Update README.md
2022-03-12 23:28:02 +03:00
MihailRis and GitHub
037d27dace
Note for threads with MinGW
2022-03-12 23:27:18 +03:00
MihailRis and GitHub
8a3287d9b4
Updates in #include <mingw.thread.h>
2022-03-12 23:23:08 +03:00
MihailRis and GitHub
c2ca744f9a
Delete mingw.thread.h
2022-03-12 23:21:26 +03:00
MihailRis and GitHub
cce4fefa2a
Delete mingw.invoke.h
2022-03-12 23:21:18 +03:00
MihailRis and GitHub
d2024e5257
Fixed Windows MinGW building
2022-03-12 23:14:45 +03:00
MihailRis and GitHub
b9fff9d1ac
Small help to code rationality
2022-03-12 19:30:47 +03:00
MihailRis and GitHub
b0a15a7c8c
New defines | implemented Player destructor
2022-03-12 16:51:34 +03:00
MihailRis and GitHub
32878de5f3
Small render fixes
2022-03-12 00:50:46 +03:00
MihailRis and GitHub
667eb6bab5
Added Events::finalize
2022-03-08 21:01:36 +03:00
MihailRis and GitHub
e5fd0582d6
Fixed segfault on exit in case of chunk loaders are busy
2022-03-08 20:36:11 +03:00
MihailRis and GitHub
4661ace697
Removed one loader limit for first 4 chunks loading
2022-03-07 01:35:59 +03:00
MihailRis and GitHub
aa08a0bc6b
Chunk is invisible until being surrounded by chunks in every direction
2022-03-06 22:19:44 +03:00
MihailRis and GitHub
551d4cac85
Automatic number of loaders selecting
2022-03-06 03:24:05 +03:00
MihailRis and GitHub
cbfa073550
More efficient chunk loaders handling (fixed)
2022-03-06 03:18:04 +03:00
MihailRis and GitHub
f0a74dd821
More efficient chunk loaders handling
2022-03-06 03:15:50 +03:00
MihailRis and GitHub
35f8ebe79c
Fixed first chunks lighting concurrency problem
2022-03-06 03:01:08 +03:00
MihailRis and GitHub
07e2fe8b3b
Fixed 'onground' && turning-off flight mode if onground
2022-03-06 02:38:20 +03:00
MihailRis and GitHub
e0225286a2
Add files via upload
2022-03-06 02:36:44 +03:00
MihailRis and GitHub
20015dab72
Fixed 'onground' && turning-off flight mode if onground
2022-03-06 02:30:11 +03:00
MihailRis and GitHub
30c2d9889e
Fixed lighting artifacts, improved chunks loading speed
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- No more dark lines while loading chunks
- Less lighting recalculations
- Less chunks mesh rebuilding
2022-03-06 01:20:51 +03:00
MihailRis and GitHub
10125808c0
Fixed gravity
2022-03-04 17:55:49 +03:00
MihailRis and GitHub
9150e6d3e3
Delete voxel_engine.cpp
2022-03-04 17:54:59 +03:00
MihailRis and GitHub
1055bb3b27
Fixed gravity
2022-03-04 17:52:13 +03:00
MihailRis and GitHub
b6c328fe1d
Added flight mode ('F' button)
2022-03-04 17:44:14 +03:00
MihailRis and GitHub
1dd9a72fb3
Fixed zoom, changed camera shaking parameters
2022-03-04 16:53:55 +03:00
MihailRis and GitHub
cdc8a26a30
Added camera shaking
2022-03-03 23:16:34 +03:00
MihailRis and GitHub
b598e9ee03
Added gitignore
2022-03-03 22:05:34 +03:00
MihailRis and GitHub
10931372cc
Fixed PhysicsSolver, added zoom, linear_damping
2022-03-03 21:36:23 +03:00
MihailRis and GitHub
2aba3e91db
'Assets', some refactor
2022-03-03 18:14:34 +03:00
MihailRis and GitHub
b7e8ff5bea
'Player' class, separated main file
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Moved render code to world_render.h, declarations code (assets and blocks) to declarations.h
2022-03-02 23:45:09 +03:00
MihailRis and GitHub
2a158bfb46
Updated makefiles for Linux build
2022-02-28 16:22:31 +03:00
MihailRis and GitHub
4c2fd0fce2
used 'closes' chunks in ChunksLoader lights calculations
2022-02-28 04:19:40 +03:00
MihailRis and GitHub
4651ab776b
Reference counting for Chunk | changed ChunksLoader
2022-02-28 03:56:02 +03:00
MihailRis and GitHub
bc9d29cf68
A lot of changes in almost all files
2022-02-28 02:30:15 +03:00
MihailRis and GitHub
cd3e737385
Merge pull request #5 from linux-admin0001/main
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Update README.md
2022-02-28 02:19:27 +03:00
MihailRis and GitHub
e796bd0e69
Improved fog quality
2021-09-17 19:16:57 +03:00
MihailRis and GitHub
01c6c854e1
Optimized lighting, frustum culling, generator
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- Extended CHUNK_H to 256
- Modified world generator for new world height
- Added simple 2d frustum culling
- Optimized sky lighting calculations
2021-09-17 19:15:14 +03:00
MihailRis and GitHub
a11ab33115
Update README.md
2021-09-09 00:20:11 +03:00
MihailRis and GitHub
856cc4c2bc
rebuilt windows executables, added libraries for build
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new executable also tested with Wine
2021-09-09 00:19:50 +03:00
MihailRis and GitHub
59a9c1afe9
fixed libraries linking parameters for windows
2021-09-09 00:11:19 +03:00
MihailRis and GitHub
c9b7d7577b
fixed blocks selection shader
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added `u_` prefix that already used in voxel_engine.cpp in draw_world function
2021-08-20 21:23:28 +03:00
MihailRis and GitHub
931a42c24e
fixed EXE file link
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replaced link, that contains redirection from youtube video, with direct link
2021-08-20 19:01:11 +03:00
MihailRis and GitHub
63fe83200e
Merge pull request #4 from linux-admin0001/patch-1
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Create description for this project
2021-08-20 18:57:02 +03:00
MihailRis and GitHub
b5f3fdacc0
Added Windows makefiles autogenerated by Eclipse
2021-08-20 17:29:41 +03:00
MihailRis and GitHub
3a780eef32
Merge pull request #3 from linux-admin0001/main
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Fixed compilation error in linux.
2021-08-20 17:20:38 +03:00
MihailRis and GitHub
bb07d8e5ed
Makefiles autogenerated by Eclipse for build
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Makefiles may be used for build the project with 'make'
(generated on Linux)
2021-08-20 16:17:50 +03:00
MihailRis and GitHub
1a00a11917
All changes made for 10th part of tutorial
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voxel_engine.cpp - changed structure, added character controls, physics
almost all files are modified (including shaders)
+ new source directory - physics
2021-08-04 01:45:04 +03:00
MihailRis and GitHub
e1cdcf01e9
Add files via upload
2021-04-25 16:08:48 +03:00