Commit Graph
6 Commits
Author SHA1 Message Date
GHOST11111100andGitHub 792ee63f22 Player Attributes (#578)
* feat: add max interaction distance functionality to Player class and Lua bindings

* feat: add getter and setter for max interaction distance in Player class documentation

* feat: add speed and gravity scale properties with corresponding getters and setters in Player class

* fix: replace deprecated __max and __min with std::max and std::min in setMaxInteractionDistance

* feat: add time scale functionality with getters and setters in World and Engine classes

* remove speed and gravity scale functions from player and world libraries

* remove time scale setting on world open and close

* rename interaction distance functions for consistency

* refactor: update interaction distance functions and remove time scale methods

* refactor: revert classes.lua to dev

* refactor: remove time scale functionality from Engine and World classes

* fix: Now I’ve definitely rolled back `classes.lua`.

* refactor: remove unused player attributes and clean up player class

* Update Player.hpp

removed unused methods from Player.cpp
2025-09-26 21:59:15 +03:00
GHOST11111100 acb07c6664 fixed color code highlight 2025-01-15 21:28:52 +03:00
GHOST11111100 a93af583d1 added color code escaping 2025-01-15 21:22:13 +03:00
GHOST11111100 6ca8dc18cf fix hex code length and use a exists hex to int method;
added docs for color codes
2025-01-15 20:09:30 +03:00
GHOST11111100 9ce34080f7 fixed engine hang when using other special characters 2025-01-15 19:07:48 +03:00
GHOST11111100 6d9771bc32 added base hex color parser, and md statement 2025-01-15 18:42:16 +03:00