17 Commits
Author SHA1 Message Date
ShiftyX1 f4c4fb21c0 fix: update YAML test to use inline string for parsing
Release / gitea-draft-release (push) Successful in 3s
Build / Build (push) Has been skipped
Release / build_linux (push) Has been skipped
Release / build_macos (push) Has been skipped
Release / build_windows (push) Has been skipped
Release / publish_release (push) Has been skipped
Release / prepare (push) Has been skipped
MSVC Build / build-windows (windows-latest) (push) Has been cancelled
2025-12-09 01:10:09 +03:00
ShiftyX1 c7f98a176f fix: add GitHub server check to workflows and streamline CMake installation
Build / Build (push) Has been skipped
Release / gitea-draft-release (push) Successful in 2s
Release / prepare (push) Has been skipped
Release / build_linux (push) Has been skipped
Release / build_macos (push) Has been skipped
Release / build_windows (push) Has been skipped
Release / publish_release (push) Has been skipped
MSVC Build / build-windows (windows-latest) (push) Has been cancelled
2025-12-09 00:58:41 +03:00
ShiftyX1 3da03fdd7f fix: upgrade actions/upload-artifact from v3 to v4 across workflow files
Build and Release / prepare (push) Successful in 1s
Build and Release / build_windows (push) Has been cancelled
Build and Release / publish_release (push) Has been cancelled
Build and Release / build_linux (push) Has been cancelled
2025-12-09 00:40:18 +03:00
ShiftyX1 21874e98c2 fix: update Windows build workflow for cross-compilation and improve CMake configuration
Build / Build (push) Has been cancelled
MSVC Build / build-windows (windows-latest) (push) Has been cancelled
2025-12-09 00:33:55 +03:00
ShiftyX1 70aa850999 fix: add macOS runner check to workflow and remove macOS build step from release
Build / Build (push) Successful in 9m26s
Build and Release / prepare (push) Successful in 0s
MSVC Build / build-windows (windows-latest) (push) Has been cancelled
Build and Release / build_linux (push) Successful in 10m4s
Build and Release / build_windows (push) Failing after 13s
Build and Release / publish_release (push) Has been skipped
2025-12-09 00:08:14 +03:00
ShiftyX1 b1837571cc fix: update CMake installation process and add wget for dependency management
MSVC Build / build-windows (windows-latest) (push) Has been cancelled
Build / Build (push) Has been cancelled
Build and Release / prepare (push) Successful in 1s
Build and Release / build_macos (push) Failing after 12s
Build and Release / build_windows (push) Failing after 11s
Build and Release / publish_release (push) Has been skipped
Build and Release / build_linux (push) Successful in 10m2s
2025-12-08 23:52:11 +03:00
ShiftyX1 51ff1868ac fix: replace copy_directory_if_different with copy_directory in test CMakeLists
Build and Release / prepare (push) Successful in 1s
Build and Release / build_linux (push) Successful in 10m25s
Build and Release / build_macos (push) Failing after 12s
Build and Release / build_windows (push) Failing after 12s
Build and Release / publish_release (push) Has been skipped
2025-12-08 23:49:58 +03:00
ShiftyX1 5507e17402 fix: replace copy_directory_if_different with copy_directory
Build and Release / prepare (push) Successful in 0s
Build / Build (push) Has been cancelled
Build and Release / build_linux (push) Failing after 9m9s
Build and Release / build_macos (push) Failing after 5s
Build and Release / build_windows (push) Failing after 5s
Build and Release / publish_release (push) Has been skipped
MSVC Build / build-windows (windows-latest) (push) Has been cancelled
- copy_directory_if_different doesn't exist in CMake 3.22
- Use standard copy_directory command instead
2025-12-08 20:52:57 +03:00
ShiftyX1 b68e5567b8 fix: create OpenAL::OpenAL target alias for Linux
Build / Build (push) Successful in 9m28s
Build and Release / prepare (push) Successful in 1s
Build and Release / build_linux (push) Failing after 8m58s
Build and Release / build_macos (push) Failing after 11s
Build and Release / build_windows (push) Failing after 12s
Build and Release / publish_release (push) Has been skipped
MSVC Build / build-windows (windows-latest) (push) Has been cancelled
- FindOpenAL on Linux creates OPENAL_LIBRARY/OPENAL_INCLUDE_DIR
- But code expects OpenAL::OpenAL target
- Add compatibility layer to create proper target
2025-12-08 20:25:59 +03:00
ShiftyX1 42dcf7c888 fix: adapt CI/CD for Gitea compatibility
Build / Build (push) Successful in 9m29s
Build and Release / prepare (push) Successful in 1s
Build and Release / build_linux (push) Failing after 43s
Build and Release / build_macos (push) Failing after 11s
Build and Release / build_windows (push) Failing after 14s
Build and Release / publish_release (push) Has been skipped
MSVC Build / build-windows (windows-latest) (push) Has been cancelled
- Replace upload/download-artifact v4 with v3 (v4 not supported on Gitea)
- Fix ObjectsPool::allocateNew() usage (returns void, not bool)
- Add cmake and build-essential to dependencies
- Update release workflow to use softprops/action-gh-release
2025-12-08 20:09:54 +03:00
ShiftyX1 403dbc7791 fixed error: could not convert from ‘void’ to ‘bool’
Build / Build (push) Failing after 9m39s
MSVC Build / build-windows (windows-latest) (push) Has been cancelled
2025-12-08 19:58:00 +03:00
ShiftyX1 5255fd3a77 ci: add cmake and build-essential to dependencies
Build / Build (push) Failing after 7m57s
MSVC Build / build-windows (windows-latest) (push) Has been cancelled
2025-12-08 19:44:30 +03:00
ShiftyX1 0107cf13c3 ci: adapt workflows for Gitea Actions
Build / Build (push) Failing after 32s
MSVC Build / build-windows (windows-latest) (push) Has been cancelled
- Update release.yml to use softprops/action-gh-release (Gitea compatible)
- Add push trigger for version tags
- Fix apt-get install requiring confirmation with -y flag
- Remove complex API calls in favor of standard actions
2025-12-08 19:43:15 +03:00
ShiftyX1 ee7b1d4299 refactor: update release workflow for improved tagging and asset management
Build / Build (push) Failing after 17s
MSVC Build / build-windows (windows-latest) (push) Has been cancelled
2025-12-08 19:41:32 +03:00
Shifty d3f8942fbf Merge pull request 'lua-zip-test' (#1) from lua-zip-test into main
Build / Build (push) Failing after 30s
MSVC Build / build-windows (windows-latest) (push) Has been cancelled
Reviewed-on: https://git.pyserve.org/PulseStudio/VoxelEngine/pulls/1
2025-12-08 16:32:26 +00:00
ShiftyX1 a7713d2c44 chore: update .gitignore to include build artifacts and configuration files
x86-64 AppImage / build-appimage (ubuntu-22.04) (pull_request) Failing after 33s
Build / Build (pull_request) Failing after 17s
MSVC Build / build-windows (windows-latest) (pull_request) Has been cancelled
Macos Build / build-dmg (pull_request) Has been cancelled
Windows Build (CLang) / build-windows (clang, windows-latest) (pull_request) Has been cancelled
2025-12-08 19:09:22 +03:00
ShiftyX1 e257a7f462 qa: added lua autotest for ZIP filesystem operations 2025-12-01 21:29:28 +03:00
18 changed files with 372 additions and 18 deletions
-1
View File
@@ -1 +0,0 @@
custom: ['https://boosty.to/mihailris']
+3 -1
View File
@@ -14,6 +14,8 @@ on:
jobs:
build-appimage:
# Only run on GitHub, skip on Gitea
if: github.server_url == 'https://github.com'
strategy:
matrix:
@@ -62,4 +64,4 @@ jobs:
- uses: actions/upload-artifact@v4
with:
name: AppImage
path: './*.AppImage*'
path: './*.AppImage*'
+3 -1
View File
@@ -8,8 +8,10 @@ on:
jobs:
build:
# Only run on GitHub, skip on Gitea
if: github.server_url == 'https://github.com'
name: Build
uses: ./.github/workflows/cmake.yml
with:
build_type: Release
run_tests: true
run_tests: true
+3 -1
View File
@@ -19,6 +19,8 @@ on:
jobs:
build:
# Only run on GitHub, skip on Gitea
if: github.server_url == 'https://github.com'
# The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac.
# You can convert this to a matrix build if you need cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
@@ -73,4 +75,4 @@ jobs:
name: VoxelEngine
path: |
VoxelEngine
res/*
res/*
+3 -1
View File
@@ -14,6 +14,8 @@ on:
jobs:
build-dmg:
# Only run on GitHub, skip on Gitea
if: github.server_url == 'https://github.com'
runs-on: macos-latest
steps:
@@ -58,4 +60,4 @@ jobs:
uses: actions/upload-artifact@v4
with:
name: VoxelEngineMacOs
path: VoxelEngineMacApp.dmg
path: VoxelEngineMacApp.dmg
+28 -2
View File
@@ -1,5 +1,8 @@
name: Release
on:
push:
tags:
- 'v*'
workflow_dispatch:
inputs:
version:
@@ -7,10 +10,34 @@ on:
required: true
default: "0.0.0"
env:
RELEASE_VERSION: ${{ github.event.inputs.version || 'testrelease' }}
RELEASE_VERSION: ${{ github.event.inputs.version || github.ref_name || 'testrelease' }}
BRANCH_NAME: ${{ github.event_name == 'workflow_dispatch' && github.ref_name || 'main' }}
jobs:
# Gitea job - create draft release on tag push
gitea-draft-release:
if: github.server_url != 'https://github.com'
runs-on: ubuntu-latest
steps:
- name: Create Draft Release on Gitea
uses: softprops/action-gh-release@v2
with:
tag_name: ${{ github.ref_name }}
name: VoxelCore ${{ github.ref_name }}
draft: true
body: |
## VoxelCore Release ${{ github.ref_name }}
### Downloads
Артефакты будут загружены вручную после сборки на GitHub.
---
**Full Changelog**: https://git.pyserve.org/PulseStudio/VoxelEngine/commits/tag/${{ github.ref_name }}
token: ${{ secrets.GITHUB_TOKEN }}
# GitHub jobs - full build and release
prepare:
# Only run on GitHub, skip on Gitea
if: github.server_url == 'https://github.com'
runs-on: ubuntu-latest
steps:
- run: echo "exists just for outputs"
@@ -71,4 +98,3 @@ jobs:
files: |
./release/*
generate_release_notes: true
+3 -1
View File
@@ -14,6 +14,8 @@ on:
jobs:
build-windows:
# Only run on GitHub, skip on Gitea
if: github.server_url == 'https://github.com'
strategy:
matrix:
@@ -72,4 +74,4 @@ jobs:
shell: msys2 {0}
working-directory: ${{ github.workspace }}
run: |
packaged/vctest.exe -e packaged/VoxelCore.exe -d dev/tests -u build
packaged/vctest.exe -e packaged/VoxelCore.exe -d dev/tests -u build
+2 -1
View File
@@ -8,6 +8,7 @@ on:
jobs:
build-windows:
if: github.server_url == 'https://github.com'
strategy:
matrix:
@@ -50,4 +51,4 @@ jobs:
- uses: actions/upload-artifact@v4
with:
name: Windows-Build
path: 'packaged/*'
path: 'packaged/*'
+1 -1
View File
@@ -42,7 +42,7 @@ target_link_options(VoxelEngine PRIVATE $<$<CXX_COMPILER_ID:GNU>:-no-pie>)
add_custom_command(
TARGET VoxelEngine
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory_if_different
COMMAND ${CMAKE_COMMAND} -E copy_directory
${CMAKE_CURRENT_SOURCE_DIR}/res $<TARGET_FILE_DIR:VoxelEngine>/res)
if(VOXELENGINE_BUILD_TESTS)
+297
View File
@@ -0,0 +1,297 @@
debug.log("=== ZIP Filesystem Tests ===")
-- Helper function to create test directory structure
local function setup_test_directory()
debug.log("Setting up test directory structure")
file.mkdirs("config:zip_test/subdir/deep")
file.write("config:zip_test/root_file.txt", "This is a root level file")
file.write("config:zip_test/subdir/file_in_subdir.txt", "File in subdirectory")
file.write("config:zip_test/subdir/deep/deep_file.txt", "File in deep subdirectory")
file.write("config:zip_test/unicode.txt", "Привет мир! Hello World! 你好世界!")
local bytes = {0x00, 0x01, 0x02, 0xFF, 0xFE, 0xFD}
file.write_bytes("config:zip_test/binary.bin", bytes)
debug.log("Test directory structure created")
end
-- Helper function to cleanup
local function cleanup()
debug.log("Cleaning up test files")
if file.exists("config:zip_test") then
file.remove_tree("config:zip_test")
end
if file.exists("config:test_archive.zip") then
file.remove("config:test_archive.zip")
end
end
-- Track found bugs
local bugs_found = {}
local function report_bug(name, description)
table.insert(bugs_found, {name = name, description = description})
debug.log("!!! BUG FOUND: " .. name)
debug.log(" " .. description)
end
cleanup()
debug.log("\n[Test 1] Create test directory structure")
setup_test_directory()
assert(file.isdir("config:zip_test"))
assert(file.isfile("config:zip_test/root_file.txt"))
assert(file.isfile("config:zip_test/subdir/file_in_subdir.txt"))
assert(file.isfile("config:zip_test/subdir/deep/deep_file.txt"))
debug.log("\n[Test 2] Create ZIP archive")
file.create_zip("config:zip_test", "config:test_archive.zip")
assert(file.exists("config:test_archive.zip"), "ZIP archive was not created")
assert(file.isfile("config:test_archive.zip"), "ZIP archive is not a file")
local zip_size = file.length("config:test_archive.zip")
assert(zip_size > 0, "ZIP archive is empty")
debug.log("ZIP archive created, size: " .. tostring(zip_size) .. " bytes")
debug.log("\n[Test 3] Mount ZIP archive")
local entry_point = file.mount("config:test_archive.zip")
assert(entry_point ~= nil, "Mount returned nil")
assert(#entry_point > 0, "Mount returned empty entry point")
debug.log("ZIP mounted at entry point: " .. entry_point)
debug.log("\n[Test 4] Check mounted ZIP is read-only")
assert(not file.is_writeable(entry_point .. ":"), "Mounted ZIP should not be writeable")
-- Check root directory consistency (exists vs isdir methods check)
debug.log("\n[Test 5] Check root directory consistency")
local root_path = entry_point .. ":"
local root_isdir = file.isdir(root_path)
local root_exists = file.exists(root_path)
debug.log("file.isdir('" .. root_path .. "') = " .. tostring(root_isdir))
debug.log("file.exists('" .. root_path .. "') = " .. tostring(root_exists))
if root_isdir and not root_exists then
report_bug("ROOT_EXISTS_INCONSISTENCY",
"file.isdir() returns true for ZIP root but file.exists() returns false. " ..
"ZipFileDevice::exists() should handle empty path like ZipFileDevice::isdir() does.")
end
debug.log("\n[Test 6] List root directory")
local root_entries = file.list(root_path)
debug.log("Root entries count: " .. #root_entries)
for i, entry in ipairs(root_entries) do
debug.log(" [" .. i .. "] '" .. entry .. "'")
end
-- Check path format in ZIP archive (leading slash bug)
debug.log("\n[Test 7] Check path format in ZIP archive")
local test_paths = {
{path = entry_point .. ":root_file.txt", desc = "without leading '/'"},
{path = entry_point .. ":/root_file.txt", desc = "with leading '/'"},
{path = entry_point .. ":subdir", desc = "subdir without leading '/'"},
{path = entry_point .. ":/subdir", desc = "subdir with leading '/'"},
}
local path_without_slash_works = false
local path_with_slash_works = false
local working_prefix = ""
for _, test in ipairs(test_paths) do
local exists = file.exists(test.path)
local isfile = file.isfile(test.path)
local isdir = file.isdir(test.path)
debug.log("Path: '" .. test.path .. "' (" .. test.desc .. ")")
debug.log(" exists=" .. tostring(exists) .. ", isfile=" .. tostring(isfile) .. ", isdir=" .. tostring(isdir))
if test.desc == "without leading '/'" and exists then
path_without_slash_works = true
working_prefix = ""
elseif test.desc == "with leading '/'" and exists then
path_with_slash_works = true
working_prefix = "/"
end
end
if not path_without_slash_works and path_with_slash_works then
report_bug("LEADING_SLASH_IN_ZIP_PATHS",
"file.create_zip generates paths with leading '/' (e.g., '/root_file.txt' instead of 'root_file.txt'). " ..
"This breaks file.list() for root directory and requires paths like 'entry:/file.txt' instead of 'entry:file.txt'. " ..
"The bug is in write_zip() where name = entry.pathPart().substr(root.length()) produces '/file.txt' " ..
"because root doesn't include the trailing slash.")
end
-- Set the working path format
local function make_path(relative_path)
if #working_prefix > 0 then
return entry_point .. ":" .. working_prefix .. relative_path
else
return entry_point .. ":" .. relative_path
end
end
debug.log("\n[Test 8] Read text file (with correct path format)")
local root_file_path = make_path("root_file.txt")
debug.log("Trying to read: " .. root_file_path)
if file.exists(root_file_path) then
local content = file.read(root_file_path)
debug.log("Content: '" .. content .. "'")
assert(content == "This is a root level file", "Content mismatch")
else
debug.log("File does not exist with path: " .. root_file_path)
end
debug.log("\n[Test 9] Check subdirectory")
local subdir_path = make_path("subdir")
debug.log("Checking: " .. subdir_path)
local subdir_exists = file.exists(subdir_path)
local subdir_isdir = file.isdir(subdir_path)
debug.log("exists=" .. tostring(subdir_exists) .. ", isdir=" .. tostring(subdir_isdir))
debug.log("\n[Test 10] Check file in subdirectory")
local subdir_file_path = make_path("subdir/file_in_subdir.txt")
debug.log("Checking: " .. subdir_file_path)
local subdir_file_exists = file.exists(subdir_file_path)
debug.log("exists=" .. tostring(subdir_file_exists))
if subdir_file_exists then
local content = file.read(subdir_file_path)
debug.log("Content: '" .. content .. "'")
end
debug.log("\n[Test 11] List subdirectory")
if file.isdir(subdir_path) then
local subdir_entries = file.list(subdir_path)
debug.log("Subdirectory entries count: " .. #subdir_entries)
for i, entry in ipairs(subdir_entries) do
debug.log(" [" .. i .. "] '" .. entry .. "'")
end
for i, entry in ipairs(subdir_entries) do
local expected_prefix = entry_point .. ":"
if string.sub(entry, 1, #expected_prefix) ~= expected_prefix then
report_bug("LIST_MISSING_ENTRY_POINT",
"file.list() returns paths without entry point prefix. " ..
"Expected '" .. expected_prefix .. "...' but got '" .. entry .. "'")
break
end
end
local subdir_path_slash = subdir_path .. "/"
if file.isdir(subdir_path_slash) then
local subdir_entries_slash = file.list(subdir_path_slash)
debug.log("Subdirectory entries (with trailing '/') count: " .. #subdir_entries_slash)
if #subdir_entries ~= #subdir_entries_slash then
report_bug("TRAILING_SLASH_CHANGES_LIST_RESULT",
"file.list() returns different results for paths with and without trailing slash")
end
end
else
debug.log("Subdirectory does not exist, skipping list test")
end
debug.log("\n[Test 12] Deep nested structure")
local deep_dir = make_path("subdir/deep")
local deep_file = make_path("subdir/deep/deep_file.txt")
debug.log("Deep dir: " .. deep_dir .. " exists=" .. tostring(file.exists(deep_dir)))
debug.log("Deep file: " .. deep_file .. " exists=" .. tostring(file.exists(deep_file)))
debug.log("\n[Test 13] Binary file")
local binary_path = make_path("binary.bin")
debug.log("Binary file: " .. binary_path)
if file.exists(binary_path) then
local read_bytes = file.read_bytes(binary_path)
local expected_bytes = {0x00, 0x01, 0x02, 0xFF, 0xFE, 0xFD}
debug.log("Read " .. #read_bytes .. " bytes, expected " .. #expected_bytes)
local bytes_match = (#read_bytes == #expected_bytes)
if bytes_match then
for i, b in ipairs(expected_bytes) do
if read_bytes[i] ~= b then
bytes_match = false
break
end
end
end
debug.log("Binary content matches: " .. tostring(bytes_match))
end
debug.log("\n[Test 14] Unicode content")
local unicode_path = make_path("unicode.txt")
if file.exists(unicode_path) then
local content = file.read(unicode_path)
local expected = "Привет мир! Hello World! 你好世界!"
debug.log("Unicode content matches: " .. tostring(content == expected))
end
debug.log("\n[Test 15] file.parent() for ZIP paths")
local test_file = make_path("subdir/file_in_subdir.txt")
local parent = file.parent(test_file)
debug.log("file.parent('" .. test_file .. "') = '" .. parent .. "'")
local expected_parent = entry_point .. ":" .. working_prefix .. "subdir"
if parent ~= expected_parent then
debug.log("Expected: '" .. expected_parent .. "'")
-- This might be a problem with path normalization
end
debug.log("\n[Test 16] Navigate up using file.parent()")
local path = make_path("subdir/deep/deep_file.txt")
debug.log("Starting: " .. path)
local steps = {}
for i = 1, 5 do
path = file.parent(path)
table.insert(steps, path)
debug.log(" Step " .. i .. ": " .. path)
if path == entry_point .. ":" or path == "" then
break
end
end
debug.log("\n[Test 17] Unmount ZIP archive")
file.unmount(entry_point)
debug.log("Unmounted")
local after_unmount_exists = file.exists(root_file_path)
debug.log("After unmount, file.exists('" .. root_file_path .. "') = " .. tostring(after_unmount_exists))
if after_unmount_exists then
report_bug("UNMOUNT_FILES_STILL_ACCESSIBLE",
"Files are still accessible after file.unmount()")
end
-- Cleanup
debug.log("\n[Cleanup]")
cleanup()
-- Summary
debug.log("\n=== Test Summary ===")
if #bugs_found == 0 then
debug.log("No bugs found!")
else
debug.log("Found " .. #bugs_found .. " bug(s):")
for i, bug in ipairs(bugs_found) do
debug.log(" " .. i .. ". " .. bug.name)
debug.log(" " .. bug.description)
end
end
-- Final assertions to ensure critical functionality works
-- (these will fail the test if the workaround path format doesn't work)
debug.log("\n=== Final Assertions ===")
cleanup()
setup_test_directory()
file.create_zip("config:zip_test", "config:test_archive.zip")
local ep = file.mount("config:test_archive.zip")
-- Critical: Files should be readable from mounted ZIP (with workaround)
local test_content = file.read(ep .. ":/root_file.txt")
assert(test_content == "This is a root level file", "CRITICAL: Cannot read files from mounted ZIP")
-- Critical: Subdirectories should be listable
local test_list = file.list(ep .. ":/subdir")
assert(#test_list > 0, "CRITICAL: Cannot list subdirectories in mounted ZIP")
-- Critical: Deep nested files should be accessible
local deep_content = file.read(ep .. ":/subdir/deep/deep_file.txt")
assert(deep_content == "File in deep subdirectory", "CRITICAL: Cannot read deep nested files")
file.unmount(ep)
cleanup()
debug.log("\n=== ZIP Filesystem Tests Completed ===")
debug.log("Note: " .. #bugs_found .. " non-critical bug(s) detected, see summary above.")
+1 -1
View File
@@ -1,6 +1,6 @@
# Documentation
Documentation for 0.31.
Documentation for 0.31.1.
> [!WARNING]
> Version is in development. Proceed to [Documentation for 0.30.](https://github.com/MihailRis/voxelcore/blob/release-0.30/doc/en/main-page.md)
+1 -1
View File
@@ -1,6 +1,6 @@
# Документация
Документация версии 0.31.
Документация версии 0.31.1.
> [!WARNING]
> Версия находится в разработке. Перейдите к [документации для 0.30.](https://github.com/MihailRis/voxelcore/blob/release-0.30/doc/ru/main-page.md)
+1 -1
View File
@@ -1,6 +1,6 @@
{
"id": "base",
"title": "Base",
"version": "0.31",
"version": "0.31.1",
"description": "basic content package"
}
+9
View File
@@ -14,6 +14,15 @@ if(CMAKE_SYSTEM_NAME STREQUAL "Windows")
find_package(OpenAL CONFIG REQUIRED)
else()
find_package(OpenAL REQUIRED)
# Create OpenAL::OpenAL alias if not exists
if(NOT TARGET OpenAL::OpenAL AND TARGET OpenAL::AL)
add_library(OpenAL::OpenAL ALIAS OpenAL::AL)
elseif(NOT TARGET OpenAL::OpenAL AND OPENAL_FOUND)
add_library(OpenAL::OpenAL INTERFACE IMPORTED)
set_target_properties(OpenAL::OpenAL PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${OPENAL_INCLUDE_DIR}"
INTERFACE_LINK_LIBRARIES "${OPENAL_LIBRARY}")
endif()
endif()
find_package(ZLIB REQUIRED)
find_package(PNG REQUIRED)
+1 -1
View File
@@ -14,7 +14,7 @@ inline constexpr bool ENGINE_DEBUG_BUILD = false;
inline constexpr bool ENGINE_DEBUG_BUILD = true;
#endif // NDEBUG
inline const std::string ENGINE_VERSION_STRING = "0.31";
inline const std::string ENGINE_VERSION_STRING = "0.31.1";
/// @brief world regions format version
inline constexpr uint REGION_FORMAT_VERSION = 3;
+3 -1
View File
@@ -35,7 +35,9 @@ namespace util {
std::shared_ptr<T> create(Args&&... args) {
std::lock_guard lock(mutex);
if (freeObjects.empty()) {
if (!allocateNew()) {
try {
allocateNew();
} catch (const std::bad_alloc&) {
return std::make_shared<T>(std::forward<Args>(args)...);
}
}
+1 -1
View File
@@ -15,7 +15,7 @@ target_link_libraries(VoxelEngineTest PRIVATE VoxelEngineSrc GTest::gtest_main)
add_custom_command(
TARGET VoxelEngineTest
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory_if_different
COMMAND ${CMAKE_COMMAND} -E copy_directory
${CMAKE_SOURCE_DIR}/res ${CMAKE_CURRENT_BINARY_DIR}/res)
include(GoogleTest)
+12 -2
View File
@@ -11,9 +11,19 @@ namespace fs = std::filesystem;
TEST(YAML, EncodeDecode) {
io::set_device("root", std::make_shared<io::StdfsDevice>(fs::u8path("../../")));
auto filename = "root:.github/workflows/windows-clang.yml";
auto filename = "root:res/project.toml";
try {
auto value = yaml::parse(io::read_string(filename));
// Test basic YAML parsing with a simple inline string
auto value = yaml::parse(R"(
name: test
version: 1.0
settings:
debug: true
values:
- one
- two
- three
)");
std::cout << yaml::stringify(value) << std::endl;
} catch (const parsing_error& error) {
std::cerr << error.errorLog() << std::endl;