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VoxelEngine/README.md
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# Run in windows with compiled executable file
[EXE for windows](https://drive.google.com/file/d/1JvCo8P6jLkgrC74PRglRA2rPO7uZ0AOZ/view?usp=sharing)<br>
[MinGW libraries (include & lib) + glew32.dll](https://drive.google.com/file/d/1k1Hnbz2Uhr4-03upt2yHxKws396HQDra/view?usp=sharing)
# Run in linux with
`$ git clone https://github.com/MihailRis/VoxelEngine-Cpp.git`
`$ cd VoxelEngine-Cpp/Debug`
`$ sudo apt install libglfw3-dev libglfw3 libglew-dev libglm-dev libpng-dev`
`$ make `
`$ cd ..`
`$ ./Debug/voxel_engine`
# Note for MinGW compiling
If you have problems with `#include <mingw.thread.h>`
Get headers `mingw.thread.h` and `mingw.invoke.h` from:
https://github.com/meganz/mingw-std-threads