21 lines
641 B
C
21 lines
641 B
C
#ifndef SRC_CORE_DEFS_H_
|
|
#define SRC_CORE_DEFS_H_
|
|
|
|
/* blocks and bindings used in engine code */
|
|
|
|
#define BLOCK_AIR 0
|
|
|
|
#define BIND_MOVE_FORWARD "movement.forward"
|
|
#define BIND_MOVE_BACK "movement.back"
|
|
#define BIND_MOVE_LEFT "movement.left"
|
|
#define BIND_MOVE_RIGHT "movement.right"
|
|
#define BIND_MOVE_JUMP "movement.jump"
|
|
#define BIND_MOVE_SPRINT "movement.sprint"
|
|
#define BIND_MOVE_CROUCH "movement.crouch"
|
|
#define BIND_MOVE_CHEAT "movement.cheat"
|
|
#define BIND_CAM_ZOOM "camera.zoom"
|
|
#define BIND_PLAYER_NOCLIP "player.noclip"
|
|
#define BIND_PLAYER_FLIGHT "player.flight"
|
|
#define BIND_HUD_INVENTORY "hud.inventory"
|
|
|
|
#endif // SRC_CORE_DEFS_H_
|