Files
VoxelEngine/src/core_defs.h
T
2023-11-19 23:18:26 +03:00

21 lines
641 B
C

#ifndef SRC_CORE_DEFS_H_
#define SRC_CORE_DEFS_H_
/* blocks and bindings used in engine code */
#define BLOCK_AIR 0
#define BIND_MOVE_FORWARD "movement.forward"
#define BIND_MOVE_BACK "movement.back"
#define BIND_MOVE_LEFT "movement.left"
#define BIND_MOVE_RIGHT "movement.right"
#define BIND_MOVE_JUMP "movement.jump"
#define BIND_MOVE_SPRINT "movement.sprint"
#define BIND_MOVE_CROUCH "movement.crouch"
#define BIND_MOVE_CHEAT "movement.cheat"
#define BIND_CAM_ZOOM "camera.zoom"
#define BIND_PLAYER_NOCLIP "player.noclip"
#define BIND_PLAYER_FLIGHT "player.flight"
#define BIND_HUD_INVENTORY "hud.inventory"
#endif // SRC_CORE_DEFS_H_