Files
VoxelEngine/doc/en/xml-ui-layouts.md
T

107 lines
3.8 KiB
Markdown

# XML UI Building
See also [ui elements in scripting](scripting/ui.md).
# Specific types
**2D vector** - pair of numbers separated with comma.
Examples:
- "500,200"
- "0.4,53.01"
- "0,0"
**3D vector** - three numbers separated with comma.
Examples:
- "60,30,53"
- "0.4,0.1,0.753"
**4D vector** - four numbers separated with comma.
- "10,5,10,3"
- "0.1,0.5,0.0,0.0"
**RGBA color** - only HEX notation available
Examples:
- "#FF8000" - opaque orange
- "#FFFFFF80" - semi-transparent white
- "#000000FF" - opaque black
# Common element attributes
- `id` - element identifier. Type: string.
- `pos` - element position. Type: 2D vector.
- `size` - element size. Type: 2D vector.
- `color` - element color. Type: RGBA color.
- `margin` - element margin. Type: 4D vector
*left, top, right, bottom*
- `visible` - element visibility. Type: boolean (true/false)
- `position-func` - position supplier for an element (two numbers), called on every parent container size update or on element adding on a container. May be called before *on_hud_open*
# Common *container* attributes
Buttons and panels are also containers.
- `padding` - element padding. Type: 4D vector.
*left, top, right, bottom*
`scrollable` - element scrollability. Works on panels only. Type: boolean
# Common *panel* attributes
Buttons are also panels.
- `max-length` - maximal length of panel stretching before scrolling (if scrollable = true). Type: number
# Common elements
## *button*
Inner text is a button text.
- `text-align` - inner text alignment (*left/center/right*). Type: string.
- `onclick` - Lua function called on button press.
## *image*
- `src` - name of an image stored in textures folder. Extension is not specified. Type: string.
Example: *gui/error*
## *trackbar*
- `min` - minimal value. Type: number. Default: 0
- `max` - maximal value. Type: number. Default: 1
- `value` - initial value. Type: number. Default: 0
- `step` - track step size. Type: number: Default: 1
- `track-width` track pointer width (in steps). Type: number. Default: 1
- `consumer` - Lua function - new value consumer
- `supplier` - Lua function - value supplier
- `change-on-release` - Call consumer on trackbar release only. Type: boolean. Default: false
# Inventory elements
## *inventory*
Element is a container. Does not have specific attributes.
> [!WARNING]
> Inventories position is controlled by the engine and can not be changed by attributes *pos* and *margin*
## *slot*
Element must be in direct sub-element of *inventory*.
- `index` - inventory slot index (starting from 0). Type: integer
- `item-source` - content access panel behaviour (infinite source of an item). Type: boolean
- `sharefunc` - Lua event called on <btn>LMB</btn> + <btn>Shift</btn>. Inventory id and slot index passed as arguments.
- `updatefunc` - Lua event called on slot content update.Inventory id and slot index passed as arguments.
- `onrightclick` - Lua event called on <btn>RMB</btn> click. Inventory id and slot index passed as arguments.
## *slots-grid*
- `start-index` - inventory slot index of the first slot. Type: integer
- `rows` - number of grid rows (unnecessary if *cols* and *count* specified). Type: integer
- `cols` - number of grid columns (unnecessary if *rows* and *count* specified). Type: integer
- `count` - total number of slots in grid (unnecessary if *rows* and *cols* specified). Type: integer
- `interval` - visual slots interval. Type: number
- `padding` - grid padding (not slots interval). Type: number. (*deprecated*)
- `sharefunc` - Lua event called on <btn>LMB</btn> + <btn>Shift</btn>. Inventory id and slot index passed as arguments.
- `updatefunc` - Lua event called on slot content update.Inventory id and slot index passed as arguments.
- `onrightclick` - Lua event called on <btn>RMB</btn> click. Inventory id and slot index passed as arguments.