5 Commits
Author SHA1 Message Date
Илья Глазунов 76d6fc2749 Refactor Windows audio capture setup to streamline processing and remove redundant logging
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2026-01-15 20:45:34 +03:00
Илья Глазунов 2f013b4751 Bump version to 0.5.8 and add silence detection timer for audio processing
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2026-01-15 20:21:06 +03:00
Илья Глазунов 66dce4415a Update author information in package.json 2026-01-15 19:48:41 +03:00
Илья Глазунов 6460349fc7 Bump version to 0.5.7 and update screen capture handler to use system picker
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2026-01-15 19:47:44 +03:00
Илья Глазунов 6926c27f20 похуй
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2026-01-15 19:37:13 +03:00
5 changed files with 60 additions and 95 deletions
+13 -9
View File
@@ -30,15 +30,15 @@ module.exports = {
],
// use `security find-identity -v -p codesigning` to find your identity
// for macos signing
// Use ad-hoc signing with entitlements for local development
osxSign: {
identity: '-', // ad-hoc signing (no Apple Developer account needed)
optionsForFile: (filePath) => {
return {
entitlements: 'entitlements.plist',
};
},
},
// Disabled for local builds - ad-hoc signing causes issues
// osxSign: {
// identity: '-', // ad-hoc signing (no Apple Developer account needed)
// optionsForFile: (filePath) => {
// return {
// entitlements: 'entitlements.plist',
// };
// },
// },
// notarize is off - requires Apple Developer account
// osxNotarize: {
// appleId: 'your apple id',
@@ -61,6 +61,10 @@ module.exports = {
{
name: '@electron-forge/maker-dmg',
platforms: ['darwin'],
config: {
name: 'CheatingDaddy',
format: 'ULFO',
},
},
{
name: '@reforged/maker-appimage',
+3 -3
View File
@@ -1,7 +1,7 @@
{
"name": "cheating-daddy",
"productName": "cheating-daddy",
"version": "0.5.3",
"version": "0.5.9",
"description": "cheating daddy",
"main": "src/index.js",
"scripts": {
@@ -19,8 +19,8 @@
"cheating daddy ai assistant for interviews"
],
"author": {
"name": "sohzm",
"email": "sohambharambe9@gmail.com"
"name": "ShiftyX1",
"email": "lead@pyserve.org"
},
"license": "GPL-3.0",
"dependencies": {
+15 -2
View File
@@ -281,6 +281,7 @@ async function sendImageMessage(base64Image, prompt) {
let audioChunks = [];
let lastAudioTime = 0;
const SILENCE_THRESHOLD_MS = 1500; // 1.5 seconds of silence
let silenceCheckTimer = null;
async function processAudioChunk(base64Audio, mimeType) {
if (!openaiClient) {
@@ -294,8 +295,20 @@ async function processAudioChunk(base64Audio, mimeType) {
audioChunks.push(buffer);
lastAudioTime = now;
// Check for silence (no new audio for SILENCE_THRESHOLD_MS)
// This is a simple approach - in production you'd want proper VAD
// Clear existing timer
if (silenceCheckTimer) {
clearTimeout(silenceCheckTimer);
}
// Set timer to check for silence
silenceCheckTimer = setTimeout(async () => {
const silenceDuration = Date.now() - lastAudioTime;
if (silenceDuration >= SILENCE_THRESHOLD_MS && audioChunks.length > 0) {
console.log('Silence detected, flushing audio for transcription...');
await flushAudioAndTranscribe();
}
}, SILENCE_THRESHOLD_MS);
return { success: true, buffering: true };
}
+26 -75
View File
@@ -295,9 +295,6 @@ async function startCapture(screenshotIntervalSeconds = 5, imageQuality = 'mediu
console.log('Linux capture started - system audio:', mediaStream.getAudioTracks().length > 0, 'microphone mode:', audioMode);
} else {
// Windows - use display media with loopback for system audio
logToMain('info', '=== Starting Windows audio capture ===');
cheatingDaddy.setStatus('Requesting screen & audio...');
mediaStream = await navigator.mediaDevices.getDisplayMedia({
video: {
frameRate: 1,
@@ -313,6 +310,7 @@ async function startCapture(screenshotIntervalSeconds = 5, imageQuality = 'mediu
},
});
console.log('Windows capture started with loopback audio');
const audioTracks = mediaStream.getAudioTracks();
const videoTracks = mediaStream.getVideoTracks();
@@ -328,14 +326,8 @@ async function startCapture(screenshotIntervalSeconds = 5, imageQuality = 'mediu
})),
});
if (audioTracks.length === 0) {
logToMain('warn', 'WARNING: No audio tracks! User must check "Share audio" in screen picker dialog');
cheatingDaddy.setStatus('Warning: No audio - enable "Share audio" checkbox');
} else {
logToMain('info', 'Audio track acquired, setting up processing...');
// Setup audio processing for Windows loopback audio only
setupWindowsLoopbackProcessing();
}
// Setup audio processing for Windows loopback audio only
setupWindowsLoopbackProcessing();
if (audioMode === 'mic_only' || audioMode === 'both') {
let micStream = null;
@@ -451,73 +443,32 @@ function setupLinuxSystemAudioProcessing() {
function setupWindowsLoopbackProcessing() {
// Setup audio processing for Windows loopback audio only
logToMain('info', 'Setting up Windows loopback audio processing...');
try {
audioContext = new AudioContext({ sampleRate: SAMPLE_RATE });
logToMain('info', 'AudioContext created:', {
state: audioContext.state,
sampleRate: audioContext.sampleRate,
});
// Resume AudioContext if suspended (Chrome policy)
if (audioContext.state === 'suspended') {
logToMain('warn', 'AudioContext suspended, attempting resume...');
audioContext.resume().then(() => {
logToMain('info', 'AudioContext resumed successfully');
}).catch(err => {
logToMain('error', 'Failed to resume AudioContext:', err.message);
audioContext = new AudioContext({ sampleRate: SAMPLE_RATE });
const source = audioContext.createMediaStreamSource(mediaStream);
audioProcessor = audioContext.createScriptProcessor(BUFFER_SIZE, 1, 1);
let audioBuffer = [];
const samplesPerChunk = SAMPLE_RATE * AUDIO_CHUNK_DURATION;
audioProcessor.onaudioprocess = async e => {
const inputData = e.inputBuffer.getChannelData(0);
audioBuffer.push(...inputData);
// Process audio in chunks
while (audioBuffer.length >= samplesPerChunk) {
const chunk = audioBuffer.splice(0, samplesPerChunk);
const pcmData16 = convertFloat32ToInt16(chunk);
const base64Data = arrayBufferToBase64(pcmData16.buffer);
await ipcRenderer.invoke('send-audio-content', {
data: base64Data,
mimeType: 'audio/pcm;rate=24000',
});
}
const source = audioContext.createMediaStreamSource(mediaStream);
audioProcessor = audioContext.createScriptProcessor(BUFFER_SIZE, 1, 1);
};
let audioBuffer = [];
const samplesPerChunk = SAMPLE_RATE * AUDIO_CHUNK_DURATION;
let chunkCount = 0;
let totalSamples = 0;
audioProcessor.onaudioprocess = async e => {
const inputData = e.inputBuffer.getChannelData(0);
audioBuffer.push(...inputData);
totalSamples += inputData.length;
// Process audio in chunks
while (audioBuffer.length >= samplesPerChunk) {
const chunk = audioBuffer.splice(0, samplesPerChunk);
const pcmData16 = convertFloat32ToInt16(chunk);
const base64Data = arrayBufferToBase64(pcmData16.buffer);
await ipcRenderer.invoke('send-audio-content', {
data: base64Data,
mimeType: 'audio/pcm;rate=24000',
});
chunkCount++;
// Log progress every 100 chunks (~10 seconds)
if (chunkCount === 1) {
logToMain('info', 'First audio chunk sent to AI');
cheatingDaddy.setStatus('Listening...');
} else if (chunkCount % 100 === 0) {
// Calculate max amplitude to check if we're getting real audio
const maxAmp = Math.max(...chunk.map(Math.abs));
logToMain('info', `Audio progress: ${chunkCount} chunks, maxAmplitude: ${maxAmp.toFixed(4)}`);
}
}
};
source.connect(audioProcessor);
audioProcessor.connect(audioContext.destination);
logToMain('info', 'Windows audio processing pipeline connected');
} catch (err) {
logToMain('error', 'Error setting up Windows audio:', err.message, err.stack);
cheatingDaddy.setStatus('Audio error: ' + err.message);
}
source.connect(audioProcessor);
audioProcessor.connect(audioContext.destination);
}
async function captureScreenshot(imageQuality = 'medium', isManual = false) {
+3 -6
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@@ -33,14 +33,11 @@ function createWindow(sendToRenderer, geminiSessionRef) {
});
const { session, desktopCapturer } = require('electron');
// Setup display media request handler for screen capture
// Use system picker on all platforms to let user choose screen/window and audio
session.defaultSession.setDisplayMediaRequestHandler(
(request, callback) => {
// Don't call callback - let system picker handle the selection
// The system will call callback with user's choice
console.log('Showing system screen picker dialog...');
desktopCapturer.getSources({ types: ['screen'] }).then(sources => {
callback({ video: sources[0], audio: 'loopback' });
});
},
{ useSystemPicker: true }
);