Commit Graph
1263 Commits
Author SHA1 Message Date
lllzebralll 6162bf5573 shader update 2022-06-28 15:28:06 +03:00
lllzebralll cf3a4fa096 texture update 2022-06-28 15:17:25 +03:00
MihailRisandGitHub e96fd909ea New assets 2022-03-20 23:46:43 +03:00
MihailRisandGitHub b57b73073e Delete block_white.png 2022-03-20 23:46:14 +03:00
MihailRisandGitHub de8b2da3cc Delete block_.png 2022-03-20 23:46:05 +03:00
MihailRisandGitHub 8f2aa3eee5 Delete block (copy).png 2022-03-20 23:45:50 +03:00
MihailRisandGitHub 3a95e44b67 Delete ascii.png 2022-03-20 23:45:36 +03:00
MihailRisandGitHub 2aba3e91db 'Assets', some refactor 2022-03-03 18:14:34 +03:00
MihailRisandGitHub bc9d29cf68 A lot of changes in almost all files 2022-02-28 02:30:15 +03:00
MihailRisandGitHub e796bd0e69 Improved fog quality 2021-09-17 19:16:57 +03:00
MihailRisandGitHub c9b7d7577b fixed blocks selection shader
added `u_` prefix that already used in voxel_engine.cpp in draw_world function
2021-08-20 21:23:28 +03:00
MihailRisandGitHub 1a00a11917 All changes made for 10th part of tutorial
voxel_engine.cpp - changed structure, added character controls, physics
almost all files are modified (including shaders)
+ new source directory - physics
2021-08-04 01:45:04 +03:00
MihailRisandGitHub e1cdcf01e9 Add files via upload 2021-04-25 16:08:48 +03:00